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Do not keep iterating if the curve was reduced to a point.
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@ -1152,7 +1152,7 @@ new function() { // Scope for methods that require numerical integration
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curve1, t1, Curve.evaluate(v1, t1, 0),
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curve2, t2, Curve.evaluate(v2, t2, 0));
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}
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} else { // Iterate
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} else if (tDiff > 0) { // Iterate
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addCurveIntersections(v2, v1, curve2, curve1, locations, include,
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uMin, uMax, tMinNew, tMaxNew, tDiff, !reverse, ++recursion);
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}
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@ -1190,7 +1190,7 @@ new function() { // Scope for methods that require numerical integration
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var vx = l2x - l1x,
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vy = l2y - l1y;
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if (Numerical.isZero(vx))
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return vy >= 0 ? l1x - x : x - l1x;
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return vy >= 0 ? l1x - x : x - l1x;
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var m = vy / vx, // slope
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b = l1y - m * l1x; // y offset
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// Distance to the linear equation
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