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Handle non-invertible matrices in Item#contains() (#1651)
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2 changed files with 24 additions and 2 deletions
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@ -1816,8 +1816,11 @@ new function() { // Injection scope for various item event handlers
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*/
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contains: function(/* point */) {
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// See CompoundPath#_contains() for the reason for !!
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return !!this._contains(
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this._matrix._inverseTransform(Point.read(arguments)));
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var matrix = this._matrix;
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return (
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matrix.isInvertible() &&
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!!this._contains(matrix._inverseTransform(Point.read(arguments)))
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);
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},
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_contains: function(point) {
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@ -877,6 +877,25 @@ test('Item#pivot', function() {
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'Changing position of an item with applyMatrix = true should change pivot');
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});
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test('Item#contains', function() {
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var point = new Point(50,50);
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var path1 = new Path({matrix: new Matrix(0,0,0,0,0,0)});
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equals(path1.contains(point), false,
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'An irregularly shaped item cannot contain a point');
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var path2 = new Path.Rectangle({
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point: [50, 50],
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size: [100, 100]
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});
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equals(path2.contains(point), true,
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'A regularly shaped item with a point inside it, contains that point');
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var point2 = new Point(0,0);
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equals(path2.contains(point2), false,
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'A regularly shaped item with a point outside it, does not contain that point');
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});
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test('Item#position with irregular shape, #pivot and rotation', function() {
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var path1 = new Path([ [0, 0], [200, 100], [0, 100] ]);
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var path2 = path1.clone();
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