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Some further code cleanup for 3c2588fdec
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1 changed files with 8 additions and 8 deletions
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@ -635,8 +635,10 @@ PathItem.inject(new function() {
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// Determine winding at three points in the chain. If a winding with
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// sufficient quality is found, use it. Otherwise use the winding with
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// the best quality.
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var offsets = [0.48, 0.1, 0.9];
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for (var i = 0; (!winding || winding.quality < 0.5) && i < offsets.length; i++) {
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var offsets = [0.48, 0.1, 0.9],
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windingZero = { winding: 0, quality: 0 },
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winding = windingZero;
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for (var i = 0; i < offsets.length && winding.quality < 0.5; i++) {
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var length = totalLength * offsets[i];
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for (var j = 0, l = chain.length; j < l; j++) {
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var entry = chain[j],
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@ -658,17 +660,15 @@ PathItem.inject(new function() {
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// While subtracting, we need to omit this curve if it is
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// contributing to the second operand and is outside the
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// first operand.
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var windingNew = !(operator.subtract && path2 && (
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var wind = !(operator.subtract && path2 && (
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path === path1 &&
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path2._getWinding(pt, dir, true).winding ||
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path === path2 &&
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!path1._getWinding(pt, dir, true).winding))
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? getWinding(pt, curves, dir, true)
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: { winding: 0 };
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if (windingNew.winding &&
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(!winding || winding.quality < windingNew.quality)) {
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winding = windingNew;
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}
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: windingZero;
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if (wind.quality > winding.quality)
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winding = wind;
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break;
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}
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length -= curveLength;
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