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Improve and fix example documentation.
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2 changed files with 20 additions and 20 deletions
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@ -193,8 +193,8 @@ Path.inject({ statics: new function() {
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*
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* @example {@paperscript}
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* var rectangle = new Rectangle({
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* point: new Point(20, 20),
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* size: new Size(60, 60)
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* point: [20, 20],
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* size: [180, 60]
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* });
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* var path = new Path.Ellipse(rectangle);
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* path.fillColor = 'black';
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@ -1301,10 +1301,10 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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* // Make the tangent vector 60pt long:
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* tangent.length = 60;
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*
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* var path = new Path();
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* path.strokeColor = 'red';
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* path.add(point);
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* path.add(point + tangent);
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* var line = new Path({
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* segments: [point, point + tangent],
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* strokeColor: 'red'
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* })
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*
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* @example {@paperscript height=200}
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* // Iterating over the length of a path:
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@ -1331,11 +1331,10 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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* // Make the tangent vector 60pt long:
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* tangent.length = 60;
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*
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* var line = new Path();
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* line.strokeColor = 'red';
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* line.add(point);
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* line.add(point + tangent);
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* }
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* var line = new Path({
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* segments: [point, point + tangent],
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* strokeColor: 'red'
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* })
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*/
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getTangentAt: function(offset, isParameter) {
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var loc = this.getLocationAt(offset, isParameter);
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@ -1373,10 +1372,10 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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* // Make the normal vector 30pt long:
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* normal.length = 30;
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*
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* var path = new Path();
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* path.strokeColor = 'red';
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* path.add(point);
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* path.add(point + normal);
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* var line = new Path({
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* segments: [point, point + normal],
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* strokeColor: 'red'
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* });
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*
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* @example {@paperscript height=200}
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* // Iterating over the length of a path:
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@ -1403,10 +1402,11 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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* // Make the normal vector 30pt long:
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* normal.length = 30;
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*
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* var path = new Path({
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* segments: [point, point + normal],
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* strokeColor: 'red'
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* });
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* var line = new Path({
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* segments: [point, point + normal],
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* strokeColor: 'red'
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* });
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* }
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*/
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getNormalAt: function(offset, isParameter) {
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var loc = this.getLocationAt(offset, isParameter);
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@ -1456,7 +1456,7 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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* center: view.center,
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* radius: 3,
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* fillColor: 'red'
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* });;
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* });
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*
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* function onMouseMove(event) {
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* // Get the nearest point from the mouse position
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