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Use isZero() when checking for straight curves in Curve.getLength()
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2 changed files with 4 additions and 2 deletions
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@ -1009,8 +1009,10 @@ new function() { // Scope for methods that require numerical integration
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a = 0;
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if (b === undefined)
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b = 1;
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var isZero = Numerical.isZero;
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// See if the curve is linear by checking p1 == c1 and p2 == c2
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if (v[0] == v[2] && v[1] == v[3] && v[6] == v[4] && v[7] == v[5]) {
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if (isZero(v[0] - v[2]) && isZero(v[1] - v[3])
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&& isZero(v[6] - v[4]) && isZero(v[7] - v[5])) {
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// Straight line
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var dx = v[6] - v[0], // p2x - p1x
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dy = v[7] - v[1]; // p2y - p1y
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@ -39,7 +39,7 @@ test('path.curves synchronisation', function() {
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var length = path.curves[0].length;
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ok(path.curves[0]._length, 'Curve length does not appear to be cached');
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path.scale(2, [0, 0]);
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equals(path.curves[0].length, 200, 'Curve length should be updated when path is transformed');
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compareNumbers(path.curves[0].length, 200, 'Curve length should be updated when path is transformed');
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var points = [];
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for (var i = 0; i < 40; i++)
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