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Rename Curve._addIntersections() to Curve.getIntersections()
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2 changed files with 5 additions and 5 deletions
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@ -283,7 +283,7 @@ var Curve = this.Curve = Base.extend(/** @lends Curve# */{
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},
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getIntersections: function(curve) {
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return Curve._addIntersections(this.getValues(), curve.getValues(),
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return Curve.getIntersections(this.getValues(), curve.getValues(),
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this, []);
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},
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@ -706,9 +706,9 @@ statics: {
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},
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// We need to provide the original left curve reference to the
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// #_addIntersections() calls as it is required to create the resulting
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// #getIntersections() calls as it is required to create the resulting
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// CurveLocation objects.
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_addIntersections: function(v1, v2, curve, locations) {
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getIntersections: function(v1, v2, curve, locations) {
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var bounds1 = Curve.getBounds(v1),
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bounds2 = Curve.getBounds(v2);
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/*#*/ if (options.debug) {
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@ -758,7 +758,7 @@ statics: {
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v2s = Curve.subdivide(v2);
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for (var i = 0; i < 2; i++)
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for (var j = 0; j < 2; j++)
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this._addIntersections(v1s[i], v2s[j], curve, locations);
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this.getIntersections(v1s[i], v2s[j], curve, locations);
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}
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}
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return locations;
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@ -72,7 +72,7 @@ var PathItem = this.PathItem = Item.extend(/** @lends PathItem# */{
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var curve = curves1[i],
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values1 = curve.getValues();
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for (var j = 0; j < length2; j++)
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Curve._addIntersections(values1, values2[j], curve, locations);
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Curve.getIntersections(values1, values2[j], curve, locations);
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}
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return locations;
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},
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