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https://github.com/scratchfoundation/paper.js.git
synced 2025-01-01 02:38:43 -05:00
Fix global variable leakage.
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parent
375156059d
commit
18383875eb
2 changed files with 4 additions and 4 deletions
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@ -352,7 +352,7 @@
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if (! path instanceof CompoundPath || ! path instanceof Group) { return; }
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if (! path instanceof CompoundPath || ! path instanceof Group) { return; }
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var center = path.bounds.center;
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var center = path.bounds.center;
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var children = path.children, i ,len;
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var children = path.children, i ,len;
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for (i = 0, len = children.length; i < len; i++) {
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for (var i = 0, len = children.length; i < len; i++) {
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var cCenter = children[i].bounds.center;
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var cCenter = children[i].bounds.center;
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var vec = cCenter.subtract(center);
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var vec = cCenter.subtract(center);
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vec = (vec.isClose([0,0], 0.5))? vec : vec.normalize(distance);
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vec = (vec.isClose([0,0], 0.5))? vec : vec.normalize(distance);
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@ -386,11 +386,11 @@
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function annotatePath(path, t, c, tc, remove) {
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function annotatePath(path, t, c, tc, remove) {
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if (!path) return;
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if (!path) return;
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var crvs = path.curves;
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var crvs = path.curves;
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for (i = crvs.length - 1; i >= 0; i--) {
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for (var i = crvs.length - 1; i >= 0; i--) {
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annotateCurve(crvs[i], t, c, tc, remove);
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annotateCurve(crvs[i], t, c, tc, remove);
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}
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}
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var segs = path.segments;
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var segs = path.segments;
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for (i = segs.length - 1; i >= 0; i--) {
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for (var i = segs.length - 1; i >= 0; i--) {
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annotateSegment(segs[i], t, c, tc, remove, true);
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annotateSegment(segs[i], t, c, tc, remove, true);
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}
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}
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}
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}
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@ -234,7 +234,7 @@ var Path = PathItem.extend(/** @lends Path# */{
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if (segments.length === 0)
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if (segments.length === 0)
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return '';
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return '';
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parts.push('M' + f.point(segments[0]._point));
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parts.push('M' + f.point(segments[0]._point));
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for (i = 0, l = segments.length - 1; i < l; i++)
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for (var i = 0, l = segments.length - 1; i < l; i++)
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addCurve(segments[i], segments[i + 1], false);
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addCurve(segments[i], segments[i + 1], false);
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if (this._closed) {
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if (this._closed) {
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addCurve(segments[segments.length - 1], segments[0], true);
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addCurve(segments[segments.length - 1], segments[0], true);
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