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Fixed leaked globals.
Detected using QUnit's "Check for Globals" feature!
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2 changed files with 2 additions and 2 deletions
src/path
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@ -132,7 +132,7 @@ PathItem.inject(new function() {
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for (var j = 0; j < 3; j++) {
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// Try the points at 1/4, 2/4 and 3/4 of the total length:
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var length = totalLength * (j + 1) / 4;
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for (k = 0, m = chain.length; k < m; k++) {
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for (var k = 0, m = chain.length; k < m; k++) {
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var node = chain[k],
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curveLength = node.length;
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if (length <= curveLength) {
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