Fixed leaked globals.

Detected using QUnit's "Check for Globals" feature!
This commit is contained in:
Jürg Lehni 2015-07-27 12:36:45 +02:00
parent 4ad8875a8c
commit 10fb616665
2 changed files with 2 additions and 2 deletions

View file

@ -132,7 +132,7 @@ PathItem.inject(new function() {
for (var j = 0; j < 3; j++) {
// Try the points at 1/4, 2/4 and 3/4 of the total length:
var length = totalLength * (j + 1) / 4;
for (k = 0, m = chain.length; k < m; k++) {
for (var k = 0, m = chain.length; k < m; k++) {
var node = chain[k],
curveLength = node.length;
if (length <= curveLength) {

View file

@ -128,7 +128,7 @@ new function() {
if (segments.length >= 3) {
type = item._closed ? 'polygon' : 'polyline';
var parts = [];
for(i = 0, l = segments.length; i < l; i++)
for(var i = 0, l = segments.length; i < l; i++)
parts.push(formatter.point(segments[i]._point));
attrs.points = parts.join(' ');
} else {