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Improve CurveLocation.sort() to handle more edge cases.
Relates to #648
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1 changed files with 25 additions and 9 deletions
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@ -55,6 +55,8 @@ var CurveLocation = Base.extend(/** @lends CurveLocation# */{
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this._point = point || curve.getPointAt(parameter, true);
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this._curve2 = _curve2;
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this._parameter2 = _parameter2;
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if (_parameter2 == 0.19410221115440937)
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debugger;
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this._point2 = _point2;
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this._distance = _distance;
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// Also store references to segment1 and segment2, in case path
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@ -217,6 +219,7 @@ var CurveLocation = Base.extend(/** @lends CurveLocation# */{
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this._parameter2, this._point2 || this._point);
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intersection._overlap = this._overlap;
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intersection._intersection = this;
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intersection._other = true;
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}
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return intersection;
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},
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@ -320,19 +323,32 @@ var CurveLocation = Base.extend(/** @lends CurveLocation# */{
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var curve1 = l1._curve,
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curve2 = l2._curve,
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path1 = curve1._path,
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path2 = curve2._path;
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path2 = curve2._path,
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res;
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// Sort by path-id, curve, parameter, curve2, parameter2 so we
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// can easily remove duplicates with calls to equals() after.
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return path1 === path2
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? curve1 === curve2
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? Math.abs(l1._parameter - l2._parameter) < tolerance
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? l1._curve2 === l2._curve2
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if (path1 === path2) {
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if (curve1 === curve2) {
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var diff = l1._parameter - l2._parameter;
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if (Math.abs(diff) < tolerance) {
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var curve21 = l1._curve2,
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curve22 = l2._curve2;
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res = curve21 === curve22 // equal or both null
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? l1._parameter2 - l2._parameter2
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: l1._curve2.getIndex() - l2._curve2.getIndex()
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: l1._parameter - l2._parameter
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: curve1.getIndex() - curve2.getIndex()
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: curve21 && curve22
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? curve21.getIndex() - curve22.getIndex()
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: curve21 ? 1 : -1;
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} else {
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res = diff;
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}
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} else {
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res = curve1.getIndex() - curve2.getIndex();
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}
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} else {
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// Sort by path id to group all locs on the same path.
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: path1._id - path2._id;
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res = path1._id - path2._id;
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}
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return res;
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});
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}
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}
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