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https://github.com/scratchfoundation/paper.js.git
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Simplify self-intersecting code in PathItem#getIntersections() by passing on tMin, tMax, uMin & uMax to Curve#getIntersections().
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2 changed files with 39 additions and 37 deletions
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@ -1134,7 +1134,8 @@ new function() { // Scope for methods that require numerical integration
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if ((Curve.isLinear(v1) || Curve.isFlatEnough(v1, tolerance))
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&& (Curve.isLinear(v2) || Curve.isFlatEnough(v2, tolerance))) {
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// See if the parametric equations of the lines interesct.
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addLineIntersection(v1, v2, curve1, curve2, locations);
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addLineIntersection(v1, v2, curve1, curve2, locations,
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tMin, tMax, uMin, uMax);
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} else {
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// Subdivide both curves, and see if they intersect.
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// If one of the curves is flat already, no further subdivion
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@ -1144,7 +1145,7 @@ new function() { // Scope for methods that require numerical integration
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for (var i = 0; i < 2; i++)
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for (var j = 0; j < 2; j++)
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Curve.getIntersections(v1s[i], v2s[j], curve1, curve2,
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locations);
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locations, tMin, tMax, uMin, uMax);
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}
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}
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return locations;
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@ -1273,7 +1274,8 @@ new function() { // Scope for methods that require numerical integration
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* line is on the X axis, and solve the implicit equations for the X axis
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* and the curve.
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*/
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function addCurveLineIntersections(v1, v2, curve1, curve2, locations) {
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function addCurveLineIntersections(v1, v2, curve1, curve2, locations,
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tMin, tMax, uMin, uMax) {
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var flip = Curve.isLinear(v1),
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vc = flip ? v2 : v1,
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vl = flip ? v1 : v2,
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@ -1313,14 +1315,16 @@ new function() { // Scope for methods that require numerical integration
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var tl = Curve.getParameterOf(rvl, x, 0),
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t1 = flip ? tl : tc,
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t2 = flip ? tc : tl;
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locations.push(new CurveLocation(
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curve1, t1, Curve.evaluate(v1, t1, 0),
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curve2, t2, Curve.evaluate(v2, t2, 0)));
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if (t1 >= tMin && t1 <= tMax && t2 >= uMin && t2 <= uMax)
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locations.push(new CurveLocation(
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curve1, t1, Curve.evaluate(v1, t1, 0),
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curve2, t2, Curve.evaluate(v2, t2, 0)));
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}
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}
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}
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function addLineIntersection(v1, v2, curve1, curve2, locations) {
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function addLineIntersection(v1, v2, curve1, curve2, locations,
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tMin, tMax, uMin, uMax) {
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var point = Line.intersect(
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v1[0], v1[1], v1[6], v1[7],
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v2[0], v2[1], v2[6], v2[7]);
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@ -1329,7 +1333,10 @@ new function() { // Scope for methods that require numerical integration
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// since they will be used for sorting
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var t1 = Curve.getParameterOf(v1, point.x, point.y),
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t2 = Curve.getParameterOf(v2, point.x, point.y);
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locations.push(new CurveLocation(curve1, t1, point, curve2, t2, point));
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if (t1 >= tMin && t1 <= tMax && t2 >= uMin && t2 <= uMax)
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locations.push(new CurveLocation(
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curve1, t1, point,
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curve2, t2, point));
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}
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}
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@ -1337,7 +1344,8 @@ new function() { // Scope for methods that require numerical integration
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// We need to provide the original left curve reference to the
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// #getIntersections() calls as it is required to create the resulting
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// CurveLocation objects.
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getIntersections: function(v1, v2, curve1, curve2, locations) {
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getIntersections: function(v1, v2, curve1, curve2, locations,
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tMin, tMax, uMin, uMax) {
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var linear1 = Curve.isLinear(v1),
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linear2 = Curve.isLinear(v2);
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(linear1 && linear2
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@ -1347,8 +1355,10 @@ new function() { // Scope for methods that require numerical integration
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: addCurveIntersections)(v1, v2, curve1, curve2, locations,
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// Define the defaults for these parameters of
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// addCurveIntersections():
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// tMin, tMax, uMin, uMax, oldTDiff, reverse, recursion
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0, 1, 0, 1, 0, false, 0);
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// tMin, tMax, uMin, uMax
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tMin || 0, tMax || 1, uMin || 0, uMax || 1,
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// oldTDiff, reverse, recursion
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0, false, 0);
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return locations;
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}
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}};
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@ -69,7 +69,6 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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if (!selfOp && !this.getBounds().touches(path.getBounds()))
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return [];
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var locations = [],
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locs = [],
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curves1 = this.getCurves(),
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curves2 = selfOp ? curves1 : path.getCurves(),
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matrix1 = this._matrix.orNullIfIdentity(),
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@ -96,37 +95,30 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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// property.
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if (new Line(seg1._point.subtract(h1), h1, true).intersect(
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new Line(seg2._point.subtract(h2), h2, true), false)) {
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locs.length = 0;
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var parts = Curve.subdivide(values1);
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var parts = Curve.subdivide(values1),
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before = locations.length;
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Curve.getIntersections(parts[0], parts[1], curve1, curve1,
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locs);
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for (var j = locs.length - 1; j >= 0; j--) {
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var loc = locs[j];
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if (loc._parameter <= ONE) {
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loc._parameter /= 2;
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loc._parameter2 = (loc._parameter2 + 1) / 2;
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locations.push(loc);
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break;
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}
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locations, 0, ONE); // tMax
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// Check if a location was added by comparing length before.
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if (locations.length > before) {
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var loc = locations[before];
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// Since the curve has split itself, we need to adjust
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// the parameters for both locations.
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loc._parameter /= 2;
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loc._parameter2 = 0.5 + loc._parameter2 / 2;
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}
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}
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}
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// Check for intersections with other curves
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for (var j = selfOp ? i + 1 : 0; j < length2; j++) {
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// Avoid end point intersections on consecutive curves
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if (selfOp && (j === i + 1 || (j === length2 - 1 && i === 0))) {
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locs.length = 0;
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Curve.getIntersections(values1, values2[j], curve1,
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curves2[j], locs);
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for (var k = locs.length - 1; k >= 0; k--) {
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var loc = locs[k],
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t = loc.getParameter();
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if (t > ZERO && t < ONE)
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locations.push(loc);
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}
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} else {
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Curve.getIntersections(values1, values2[j], curve1,
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curves2[j], locations);
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// Avoid end point intersections on consecutive curves whe self
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// intersecting.
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var excludeEnds = selfOp && (j === i + 1
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|| (j === length2 - 1 && i === 0));
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Curve.getIntersections(values1, values2[j], curve1,
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curves2[j], locations,
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excludeEnds ? ZERO : 0, // tMin
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excludeEnds ? ONE : 1); // tMax
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}
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}
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}
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