Add a few more examples.

This commit is contained in:
Jonathan Puckey 2011-02-09 01:10:55 +01:00
parent 440db1c1e3
commit 0c53c8b29e
4 changed files with 354 additions and 0 deletions

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Example</title>
<script type="text/javascript" src="../../src/Bootstrap.js"></script>
<script type="text/javascript" src="../../src/Item.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Point.js"></script>
<script type="text/javascript" src="../../src/Rectangle.js"></script>
<script type="text/javascript" src="../../src/Size.js"></script>
<script type="text/javascript" src="../../src/Segment.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Path.js"></script>
<script type="text/javascript" src="../../src/Doc.js"></script>
<script type="text/javascript" src="../../src/ToolEvent.js"></script>
<script type="text/javascript" src="../../src/ToolHandler.js"></script>
<script type="text/javascript" src="../../src/Tool.js"></script>
<script>
window.onload = function() {
var canvas = document.getElementById('canvas');
var doc = new Doc(canvas);
var path;
var minSize = 5;
var tool = new Tool({
onMouseDown: function(event) {
},
onMouseDrag: function(event) {
// If the user dragged more then minSize:
if (event.getDelta().getLength() > minSize) {
// If there is no path, make one:
if (!path) {
path = new Path();
path.fillColor = 'black';
path.add(event.lastPoint);
doc.children.push(path);
}
var step = event.getDelta().divide(2);
step.setAngle(step.getAngle() + 90);
// The top point: the middle point + the step rotated by 90 degrees:
// -----*
// |
// ------
var top = event.getMiddlePoint().add(step);
// The bottom point: the middle point - the step rotated by 90 degrees:
// ------
// |
// -----*
var bottom = event.getMiddlePoint().subtract(step);
path.add(top);
path.insert(0, bottom);
path.smooth();
} else {
// If the user dragged too slowly:
// If there is currently a path, close it
if (path) {
path.add(event.getPoint());
path.closed = true;
path.smooth();
// Set path to null (nothing) so the path check above
// will force a new path next time the user drags fast enough:
path = null;
}
}
},
onMouseUp: function(event) {
if (path) {
path.add(event.getPoint());
path.closed = true;
path.smooth();
// Set path to null (nothing) so the path check above
// will force a new path next time the user drags fast enough:
path = null;
}
}
});
tool.setDocument(doc);
tool.setMaxDistance(20);
}
</script>
</head>
<body>
<canvas id='canvas' width=1024 height=768></canvas>
</body>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Example</title>
<script type="text/javascript" src="../../src/Bootstrap.js"></script>
<script type="text/javascript" src="../../src/Item.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Point.js"></script>
<script type="text/javascript" src="../../src/Rectangle.js"></script>
<script type="text/javascript" src="../../src/Size.js"></script>
<script type="text/javascript" src="../../src/Segment.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Path.js"></script>
<script type="text/javascript" src="../../src/Doc.js"></script>
<script type="text/javascript" src="../../src/ToolEvent.js"></script>
<script type="text/javascript" src="../../src/ToolHandler.js"></script>
<script type="text/javascript" src="../../src/Tool.js"></script>
<script>
window.onload = function() {
var canvas = document.getElementById('canvas');
var doc = new Doc(canvas);
var path;
var strokeEnds = 6;
////////////////////////////////////////////////////////////////////////////////
// Mouse handling
var lastPoint;
var tool = new Tool({
onMouseDown: function(event) {
path = new Path();
path.fillColor = event.getCount() % 2 ? 'red' : 'black';
doc.children.push(path);
},
onMouseDrag: function(event) {
// If this is the first drag event,
// add the strokes at the start:
if (event.getCount() == 1) {
addStrokes(event.getMiddlePoint(), event.getDelta().multiply(-1));
} else {
var step = event.getDelta().divide(2);
step.setAngle(step.getAngle() + 90);
// The top point: the middle point + the step rotated by 90 degrees:
// -----*
// |
// ------
var top = event.getMiddlePoint().add(step);
// The bottom point: the middle point - the step rotated by 90 degrees:
// ------
// |
// -----*
var bottom = event.getMiddlePoint().subtract(step);
path.add(top);
path.insert(0, bottom);
}
path.smooth();
lastPoint = event.getMiddlePoint();
},
onMouseUp: function(event) {
var delta = event.getPoint().subtract(lastPoint);
delta.setLength(tool.getMaxDistance());
addStrokes(event.getPoint(), delta);
path.closed = true;
path.smooth();
}
});
function addStrokes(point, delta) {
var step = delta.rotate(90);
var strokePoints = strokeEnds * 2 + 1;
point = point.subtract(step.divide(2));
step = step.divide(strokePoints - 1);
for(var i = 0; i < strokePoints; i++) {
var strokePoint = point.add(step.multiply(i));
var offset = delta.multiply(Math.random() * 0.3 + 0.1);
if (i % 2) {
offset = offset.multiply(-1);
}
strokePoint = strokePoint.add(offset);
path.insert(0, strokePoint);
}
}
tool.setDocument(doc);
tool.setFixedDistance(40);
// tool.setMinDistance(values.minDistance);
}
</script>
</head>
<body>
<canvas id='canvas' width=1024 height=768></canvas>
</body>

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examples/Tools/Grid.html Normal file
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Example</title>
<script type="text/javascript" src="../../src/Bootstrap.js"></script>
<script type="text/javascript" src="../../src/Item.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Point.js"></script>
<script type="text/javascript" src="../../src/Rectangle.js"></script>
<script type="text/javascript" src="../../src/Size.js"></script>
<script type="text/javascript" src="../../src/Segment.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Path.js"></script>
<script type="text/javascript" src="../../src/Doc.js"></script>
<script type="text/javascript" src="../../src/ToolEvent.js"></script>
<script type="text/javascript" src="../../src/ToolHandler.js"></script>
<script type="text/javascript" src="../../src/Tool.js"></script>
<script>
window.onload = function() {
var values = { size: 10 };
var point, path;
function getPos(pt) {
return (pt.divide(values.size)).round().multiply(values.size);
}
var canvas = document.getElementById('canvas');
var doc = new Doc(canvas);
var point, path;
var tool = new Tool({
onMouseDown: function(event) {
point = getPos(event.getPoint());
path = new Path();
path.strokeColor = 'black';
path.add(point);
doc.children.push(path);
},
onMouseDrag: function(event) {
var p = getPos(event.getPoint());
if (!point.equals(p)) {
path.add(p);
point = p;
}
}
});
tool.setDocument(doc);
}
</script>
</head>
<body>
<canvas id='canvas' width=1024 height=768></canvas>
</body>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Example</title>
<script type="text/javascript" src="../../src/Bootstrap.js"></script>
<script type="text/javascript" src="../../src/Item.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Point.js"></script>
<script type="text/javascript" src="../../src/Rectangle.js"></script>
<script type="text/javascript" src="../../src/Size.js"></script>
<script type="text/javascript" src="../../src/Segment.js"></script>
<script type="text/javascript" src="../../src/PathItem.js"></script>
<script type="text/javascript" src="../../src/Path.js"></script>
<script type="text/javascript" src="../../src/Doc.js"></script>
<script type="text/javascript" src="../../src/ToolEvent.js"></script>
<script type="text/javascript" src="../../src/ToolHandler.js"></script>
<script type="text/javascript" src="../../src/Tool.js"></script>
<script>
window.onload = function() {
var canvas = document.getElementById('canvas');
var doc = new Doc(canvas);
var values = {
minDistance: 30,
varyThickness: true
};
////////////////////////////////////////////////////////////////////////////////
// Mouse handling
var worm;
var tool = new Tool({
onMouseDown: function(event) {
worm = new Path();
worm.fillColor = '#ffffff';
worm.strokeColor = '#000000';
worm.add(event.getPoint());
doc.children.push(worm);
},
onMouseDrag: function(event) {
// the vector in the direction that the mouse moved
var step = event.getDelta();
// if the vary thickness checkbox is marked
// divide the length of the step vector by two:
if (values.varyThickness) {
step.setLength(step.getLength() / 2);
} else {
// otherwise set the length of the step vector to half of minDistance
step.setLength(values.minDistance / 2);
}
// the top point: the middle point + the step rotated by -90 degrees
// -----*
// |
// ------
var top = event.getMiddlePoint().add(step.rotate(-90));
// the bottom point: the middle point + the step rotated by 90 degrees
// ------
// |
// -----*
var bottom = event.getMiddlePoint().add(step.rotate(90));
// add the top point to the end of the path
worm.add(top);
// insert the bottom point in the beginning of the path
worm.insert(0, bottom);
// make a new line path from top to bottom
var line = new Path.Line(top, bottom);
line.strokeColor = '#000000';
doc.children.push(line);
// smooth the segments of the path
worm.smooth();
},
onMouseUp: function(event) {
worm.closed = true;
worm.add(event.getPoint());
worm.smooth();
}
});
tool.setDocument(doc);
tool.setFixedDistance(3);
tool.setMinDistance(values.minDistance);
}
</script>
</head>
<body>
<canvas id='canvas' width=1024 height=768></canvas>
</body>