paper.js/src/tool/Tool.js

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Tool = ToolHandler.extend({
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beans: true,
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initialize: function(handlers, doc) {
this.base(handlers);
},
setDocument: function(doc) {
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this._document = doc;
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var that = this;
$(doc.canvas).addEvents({
mousedown: function(e) {
that.onHandleEvent('MOUSE_DOWN', new Point(e.offset), null, null);
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that._document.redraw();
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},
drag: function(e) {
that.onHandleEvent('MOUSE_DRAG', new Point(e.offset), null, null);
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that._document.redraw();
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},
mouseup: function(e) {
that.onHandleEvent('MOUSE_UP', new Point(e.offset), null, null);
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that._document.redraw();
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}
});
},
/**
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* The fixed time delay between each call to the {@link #onMouseDrag}
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* event. Setting this to an interval means the {@link #onMouseDrag} event
* is called repeatedly after the initial {@link #onMouseDown} until the
* user releases the mouse.
*
* Sample code:
* <code>
* // Fire the onMouseDrag event once a second,
* // while the mouse button is down
* tool.eventInterval = 1000;
* </code>
*
* @return the interval time in milliseconds
*/
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eventInterval: -1,
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getDocument: function() {
return this._document;
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}
});