2011-03-06 19:50:44 -05:00
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/*
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* Paper.js
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*
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* This file is part of Paper.js, a JavaScript Vector Graphics Library,
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* based on Scriptographer.org and designed to be largely API compatible.
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2011-03-07 20:41:50 -05:00
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* http://paperjs.org/
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2011-03-06 19:50:44 -05:00
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* http://scriptographer.org/
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*
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2011-03-07 20:41:50 -05:00
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* Distributed under the MIT license. See LICENSE file for details.
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*
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2011-03-06 19:50:44 -05:00
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* Copyright (c) 2011, Juerg Lehni & Jonathan Puckey
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* http://lehni.org/ & http://jonathanpuckey.com/
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*
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* All rights reserved.
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2011-03-06 19:50:44 -05:00
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*/
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2011-03-08 20:23:39 -05:00
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var Color = this.Color = Base.extend(new function() {
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var nameToRGBColor = new function() {
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var cache = {},
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context;
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return function(name) {
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var color = cache[name];
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if (!color) {
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// Use a 1x1 Canvas to draw to with the given name and then
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// retrieve the rgb values from. Build a cache for all these
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// colors on a per use basis.
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if (!context) {
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var canvas = CanvasProvider.getCanvas(Size.create(1, 1));
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context = canvas.getContext('2d');
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context.globalCompositeOperation = 'copy';
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}
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// Set the fillStyle of the context to the passed name
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// and fill the canvas with it. Then retrieve the first pixel:
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context.fillStyle = name;
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context.fillRect(0, 0, 1, 1);
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var data = context.getImageData(0, 0, 1, 1).data,
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rgb = [];
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for (var i = 0; i < 3; i++)
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rgb[i] = data[i] / 255;
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// If the name wasn't found, rgb is [0, 0, 0]
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if (rgb.join('') == '000' && name != 'black') {
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throw new Error('The named color "' + name
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+ '" does not exist.');
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} else {
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color = cache[name] = RGBColor.read(rgb);
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}
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}
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return color;
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}
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}
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function hexToRGBColor(string) {
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var hex = string.match(/^#?(\w{1,2})(\w{1,2})(\w{1,2})$/);
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if (hex.length >= 4) {
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var rgb = new Array(3);
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for (var i = 0; i < 3; i++) {
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var channel = hex[i + 1];
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rgb[i] = parseInt(channel.length == 1
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? channel + channel : channel, 16) / 255;
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}
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return RGBColor.read(rgb);
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}
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};
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return {
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beans: true,
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initialize: function(arg) {
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var isArray = Array.isArray(arg);
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if (typeof arg == 'object' && !isArray) {
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if (!this._colorType) {
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// Called on the abstract Color class. Guess color type
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// from arg
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if (arg.red !== undefined) {
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return new RGBColor(arg.red, arg.green, arg.blue,
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arg.alpha);
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} else if (arg.gray !== undefined) {
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return new GrayColor(arg.gray, arg.alpha);
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} else if (arg.hue !== undefined) {
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return new HSBColor(arg.hue, arg.saturation,
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arg.brightness, arg.alpha);
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}
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} else {
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// Called on a subclass instance. Return the converted
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// color.
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var color = Color.read(arguments, 0, 1);
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return this._colorType
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? color.convert(this._colorType)
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: color;
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}
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} else if (typeof arg == 'string') {
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var rgbColor = arg.match(/^#[0-9a-f]{3,6}$/i)
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? hexToRGBColor(arg)
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: nameToRGBColor(arg);
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return this._colorType
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? rgbColor.convert(this._colorType)
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: rgbColor;
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} else {
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var components = isArray ? arg : arguments;
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if (!this._colorType) {
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// Called on the abstract Color class. Guess color type
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// from arg
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//if (components.length >= 4)
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// return new CMYKColor(components);
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if (components.length >= 3)
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return new RGBColor(components);
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return new GrayColor(components);
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} else {
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// Called on a subclass instance. Just copy over
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// components.
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Base.each(this._components,
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function(name, i) {
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var value = components[i];
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// TODO: should we call the setter?
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// this['set' + name.capitalize()]
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this[name] = value !== undefined
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? value
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// TODO: is this correct?
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// Shouldn't alpha be set to -1?
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: name == 'alpha' ? 1 : null;
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}, this);
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}
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}
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},
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getType: function() {
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return this._colorType;
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},
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getComponents: function() {
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var l = this._components.length;
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var components = new Array(l);
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for (var i = 0; i < l; i++) {
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components[i] = this['_' + this._components[i]];
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}
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return components;
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},
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/**
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* A value between 0 and 1 that specifies the color's alpha value.
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* All colors of the different subclasses support alpha values.
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*/
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getAlpha: function() {
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return this._alpha != null ? this._alpha : 1;
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},
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setAlpha: function(alpha) {
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this._alpha = Math.min(Math.max(alpha, 0), 1);
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this._cssString = null;
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},
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/**
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* Checks if the color has an alpha value.
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*
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* @return {@true if the color has an alpha value}
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*/
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hasAlpha: function() {
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return this._alpha != null;
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},
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/**
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* Checks if the component color values of the color are the
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* same as those of the supplied one.
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*
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* @param obj the GrayColor to compare with
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* @return {@true if the GrayColor is the same}
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*/
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equals: function(color) {
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if (color._colorType == this._colorType) {
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for (var i = 0, l = this._components; i < l; i++) {
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var component = '_' + this._components[i];
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if (this[component] !== color[component])
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return false;
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}
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return true;
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}
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return false;
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},
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toString: function() {
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var string = '';
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for (var i = 0, l = this._components.length; i < l; i++) {
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var component = this._components[i];
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var value = this['_' + component];
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if (component == 'alpha' && value == null)
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value = 1;
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string += (i > 0 ? ', ' : '') + component + ': ' + value;
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}
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return '{ ' + string + ' }';
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},
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toCssString: function() {
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if (!this._cssString) {
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var color = this._colorType == 'rgb'
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? this
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: this.convert('rgb');
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var alpha = color.getAlpha();
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var components = [
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Math.round(color.getRed() * 255),
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Math.round(color.getGreen() * 255),
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Math.round(color.getBlue() * 255),
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alpha != null ? this.alpha : 1
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];
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this._cssString = 'rgba(' + components.join(', ') + ')';
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}
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return this._cssString;
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},
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getCanvasStyle: function() {
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return this.toCssString();
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}
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};
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}, new function() {
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var converters = {
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'rgb-hsb': function(color) {
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var r = color._red,
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g = color._green,
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b = color._blue,
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alpha = color._alpha,
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max = Math.max(r, g, b),
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min = Math.min(r, g, b),
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delta = max - min,
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hue,
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saturation = (max != 0) ? delta / max : 0,
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brightness = max;
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if (saturation == 0) {
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hue = 0;
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} else {
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var rr = (max - r) / delta,
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gr = (max - g) / delta,
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br = (max - b) / delta;
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hue = r == max
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? br - gr
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: g == max
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? 2 + rr - br
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: 4 + gr - rr;
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hue /= 6;
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if (hue < 0)
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hue++;
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}
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return new HSBColor(hue * 360, saturation, brightness, alpha);
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},
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'hsb-rgb': function(color) {
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var h = color._hue,
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s = color._saturation,
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b = color._brightness,
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a = color._alpha,
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f = h % 60,
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p = (b * (1 - s)) / 1,
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q = (b * (60 - s * f)) / 60,
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t = (b * (60 - s * (60 - f))) / 60;
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switch (Math.floor(h / 60)) {
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case 0: return new RGBColor(b, t, p, a);
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case 1: return new RGBColor(q, b, p, a);
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case 2: return new RGBColor(p, b, t, a);
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case 3: return new RGBColor(p, q, b, a);
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case 4: return new RGBColor(t, p, b, a);
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case 5: return new RGBColor(b, p, q, a);
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}
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},
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'rgb-gray': function(color) {
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// Using the standard NTSC conversion formula that is used for
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// calculating the effective luminance of an RGB color:
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// http://www.mathworks.com/support/solutions/en/data/1-1ASCU/index.html?solution=1-1ASCU
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return new GrayColor(1 -
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(color._red * 0.2989
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+ color._green * 0.587
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+ color._blue * 0.114),
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color._alpha
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);
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},
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'gray-rgb': function(color) {
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var component = 1 - color.getGray();
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return new RGBColor(component, component, component, color._alpha);
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},
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'hsb-gray': function(color) {
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var rgbColor = converters['hsb-rgb'](color);
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return converters['rgb-gray'](rgbColor);
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},
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'gray-hsb': function(color) {
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return new HSBColor(0, 0, 1 - color._gray, color._alpha);
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}
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};
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return {
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convert: function(type) {
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return this._colorType == type
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? this
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: converters[this._colorType + '-' + type](this);
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}
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};
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}, new function() {
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return Base.each({
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rgb: ['red', 'green', 'blue'],
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hsb: ['hue', 'saturation', 'brightness'],
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gray: ['gray']
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}, function(components, colorType) {
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Base.each(components, function(component) {
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this['get' + Base.capitalize(component)] = function() {
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return this.convert(colorType)[component];
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};
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this['set' + Base.capitalize(component)] = function(value) {
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var color = this.convert(colorType);
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color[component] = value;
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color = color.convert(this._colorType);
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for (var i = 0, l = this._components.length; i < l; i++) {
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this[this._components[i]] = color[this._components[i]];
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}
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};
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}, this);
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}, { beans: true });
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});
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