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11 lines
138 B
Text
11 lines
138 B
Text
void main ()
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{
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vec4 c;
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vec4 c_i0;
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c_i0.xyz = vec3(0.0, 0.0, 0.0);
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c_i0.w = 0.0;
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c = c_i0;
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c.w = 0.0;
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gl_FragData[0] = c;
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}
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