bgfx/3rdparty/glsl-optimizer/tests/fragment/unity-Tests_Fwd-Def-Vert-out.txt

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2012-04-03 23:30:07 -04:00
void main ()
{
vec4 c;
vec4 c_i0;
c_i0.xyz = vec3(0.0, 0.0, 0.0);
c_i0.w = 0.0;
c = c_i0;
c.w = 0.0;
gl_FragData[0] = c;
}