mirror of
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515 lines
19 KiB
C
515 lines
19 KiB
C
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#if !defined(RENDERDOC_NO_STDINT)
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#include <stdint.h>
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#endif
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#if defined(WIN32)
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#define RENDERDOC_CC __cdecl
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#elif defined(__linux__)
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#define RENDERDOC_CC
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#else
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#error "Unknown platform"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// RenderDoc capture options
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//
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typedef enum
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{
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// Allow the application to enable vsync
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//
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// Default - enabled
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//
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// 1 - The application can enable or disable vsync at will
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// 0 - vsync is force disabled
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eRENDERDOC_Option_AllowVSync = 0,
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// Allow the application to enable fullscreen
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//
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// Default - enabled
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//
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// 1 - The application can enable or disable fullscreen at will
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// 0 - fullscreen is force disabled
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eRENDERDOC_Option_AllowFullscreen = 1,
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// Record API debugging events and messages
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//
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// Default - disabled
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//
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// 1 - Enable built-in API debugging features and records the results into
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// the capture logfile, which is matched up with events on replay
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// 0 - no API debugging is forcibly enabled
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eRENDERDOC_Option_DebugDeviceMode = 2,
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// Capture CPU callstacks for API events
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//
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// Default - disabled
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//
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// 1 - Enables capturing of callstacks
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// 0 - no callstacks are captured
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eRENDERDOC_Option_CaptureCallstacks = 3,
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// When capturing CPU callstacks, only capture them from drawcalls.
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// This option does nothing without the above option being enabled
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//
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// Default - disabled
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//
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// 1 - Only captures callstacks for drawcall type API events.
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// Ignored if CaptureCallstacks is disabled
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// 0 - Callstacks, if enabled, are captured for every event.
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eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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// Specify a delay in seconds to wait for a debugger to attach, after
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// creating or injecting into a process, before continuing to allow it to run.
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//
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// 0 indicates no delay, and the process will run immediately after injection
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//
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// Default - 0 seconds
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//
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eRENDERDOC_Option_DelayForDebugger = 5,
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// Verify any writes to mapped buffers, by checking the memory after the
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// bounds of the returned pointer to detect any modification.
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//
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// Default - disabled
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//
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// 1 - Verify any writes to mapped buffers
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// 0 - No verification is performed, and overwriting bounds may cause
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// crashes or corruption in RenderDoc
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eRENDERDOC_Option_VerifyMapWrites = 6,
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// Hooks any system API calls that create child processes, and injects
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// RenderDoc into them recursively with the same options.
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//
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// Default - disabled
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//
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// 1 - Hooks into spawned child processes
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// 0 - Child processes are not hooked by RenderDoc
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eRENDERDOC_Option_HookIntoChildren = 7,
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// By default RenderDoc only includes resources in the final logfile necessary
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// for that frame, this allows you to override that behaviour.
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//
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// Default - disabled
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//
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// 1 - all live resources at the time of capture are included in the log
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// and available for inspection
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// 0 - only the resources referenced by the captured frame are included
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eRENDERDOC_Option_RefAllResources = 8,
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// By default RenderDoc skips saving initial states for resources where the
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// previous contents don't appear to be used, assuming that writes before
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// reads indicate previous contents aren't used.
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//
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// Default - disabled
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//
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// 1 - initial contents at the start of each captured frame are saved, even if
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// they are later overwritten or cleared before being used.
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// 0 - unless a read is detected, initial contents will not be saved and will
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// appear as black or empty data.
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eRENDERDOC_Option_SaveAllInitials = 9,
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// In APIs that allow for the recording of command lists to be replayed later,
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// RenderDoc may choose to not capture command lists before a frame capture is
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// triggered, to reduce overheads. This means any command lists recorded once
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// and replayed many times will not be available and may cause a failure to
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// capture.
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//
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// Note this is only true for APIs where multithreading is difficult or
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// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
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// and always capture all command lists since the API is heavily oriented
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// around it and the overheads have been reduced by API design.
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//
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// 1 - All command lists are captured from the start of the application
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// 0 - Command lists are only captured if their recording begins during
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// the period when a frame capture is in progress.
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eRENDERDOC_Option_CaptureAllCmdLists = 10,
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// Mute API debugging output when the debug device mode option is enabled
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//
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// Default - enabled
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//
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// 1 - Mute any API debug messages from being displayed or passed through
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// 0 - API debugging is displayed as normal
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eRENDERDOC_Option_DebugOutputMute = 11,
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} RENDERDOC_CaptureOption;
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// Sets an option that controls how RenderDoc behaves on capture.
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//
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// Returns 1 if the option and value are valid
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// Returns 0 if either is invalid and the option is unchanged
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typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
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typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
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// Gets the current value of an option as a uint32_t
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//
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// If the option is invalid, 0xffffffff is returned
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
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// Gets the current value of an option as a float
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//
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// If the option is invalid, -FLT_MAX is returned
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typedef float (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
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typedef enum
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{
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// '0' - '9' matches ASCII values
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eRENDERDOC_Key_0 = 0x30,
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eRENDERDOC_Key_1 = 0x31,
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eRENDERDOC_Key_2 = 0x32,
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eRENDERDOC_Key_3 = 0x33,
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eRENDERDOC_Key_4 = 0x34,
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eRENDERDOC_Key_5 = 0x35,
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eRENDERDOC_Key_6 = 0x36,
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eRENDERDOC_Key_7 = 0x37,
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eRENDERDOC_Key_8 = 0x38,
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eRENDERDOC_Key_9 = 0x39,
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// 'A' - 'Z' matches ASCII values
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eRENDERDOC_Key_A = 0x41,
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eRENDERDOC_Key_B = 0x42,
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eRENDERDOC_Key_C = 0x43,
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eRENDERDOC_Key_D = 0x44,
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eRENDERDOC_Key_E = 0x45,
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eRENDERDOC_Key_F = 0x46,
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eRENDERDOC_Key_G = 0x47,
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eRENDERDOC_Key_H = 0x48,
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eRENDERDOC_Key_I = 0x49,
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eRENDERDOC_Key_J = 0x4A,
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eRENDERDOC_Key_K = 0x4B,
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eRENDERDOC_Key_L = 0x4C,
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eRENDERDOC_Key_M = 0x4D,
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eRENDERDOC_Key_N = 0x4E,
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eRENDERDOC_Key_O = 0x4F,
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eRENDERDOC_Key_P = 0x50,
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eRENDERDOC_Key_Q = 0x51,
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eRENDERDOC_Key_R = 0x52,
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eRENDERDOC_Key_S = 0x53,
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eRENDERDOC_Key_T = 0x54,
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eRENDERDOC_Key_U = 0x55,
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eRENDERDOC_Key_V = 0x56,
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eRENDERDOC_Key_W = 0x57,
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eRENDERDOC_Key_X = 0x58,
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eRENDERDOC_Key_Y = 0x59,
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eRENDERDOC_Key_Z = 0x5A,
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// leave the rest of the ASCII range free
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// in case we want to use it later
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eRENDERDOC_Key_NonPrintable = 0x100,
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eRENDERDOC_Key_Divide,
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eRENDERDOC_Key_Multiply,
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eRENDERDOC_Key_Subtract,
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eRENDERDOC_Key_Plus,
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eRENDERDOC_Key_F1,
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eRENDERDOC_Key_F2,
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eRENDERDOC_Key_F3,
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eRENDERDOC_Key_F4,
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eRENDERDOC_Key_F5,
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eRENDERDOC_Key_F6,
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eRENDERDOC_Key_F7,
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eRENDERDOC_Key_F8,
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eRENDERDOC_Key_F9,
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eRENDERDOC_Key_F10,
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eRENDERDOC_Key_F11,
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eRENDERDOC_Key_F12,
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eRENDERDOC_Key_Home,
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eRENDERDOC_Key_End,
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eRENDERDOC_Key_Insert,
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eRENDERDOC_Key_Delete,
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eRENDERDOC_Key_PageUp,
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eRENDERDOC_Key_PageDn,
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eRENDERDOC_Key_Backspace,
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eRENDERDOC_Key_Tab,
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eRENDERDOC_Key_PrtScrn,
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eRENDERDOC_Key_Pause,
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eRENDERDOC_Key_Max,
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} RENDERDOC_InputButton;
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// Sets which key or keys can be used to toggle focus between multiple windows
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//
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// If keys is NULL or num is 0, toggle keys will be disabled
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typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
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// Sets which key or keys can be used to capture the next frame
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//
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// If keys is NULL or num is 0, captures keys will be disabled
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typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
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typedef enum
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{
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// This single bit controls whether the overlay is enabled or disabled globally
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eRENDERDOC_Overlay_Enabled = 0x1,
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// Show the average framerate over several seconds as well as min/max
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eRENDERDOC_Overlay_FrameRate = 0x2,
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// Show the current frame number
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eRENDERDOC_Overlay_FrameNumber = 0x4,
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// Show a list of recent captures, and how many captures have been made
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eRENDERDOC_Overlay_CaptureList = 0x8,
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// Default values for the overlay mask
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eRENDERDOC_Overlay_Default =
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(eRENDERDOC_Overlay_Enabled|
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eRENDERDOC_Overlay_FrameRate|
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eRENDERDOC_Overlay_FrameNumber|
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eRENDERDOC_Overlay_CaptureList),
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// Enable all bits
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eRENDERDOC_Overlay_All = ~0U,
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// Disable all bits
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eRENDERDOC_Overlay_None = 0,
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} RENDERDOC_OverlayBits;
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// returns the overlay bits that have been set
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
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// sets the overlay bits with an and & or mask
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typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
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// this function will attempt to shut down RenderDoc.
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//
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// Note: that this will only work correctly if done immediately after
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// the dll is loaded, before any API work happens. RenderDoc will remove its
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// injected hooks and shut down. Behaviour is undefined if this is called
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// after any API functions have been called.
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typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
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// This function will unload RenderDoc's crash handler.
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//
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// If you use your own crash handler and don't want RenderDoc's handler to
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// intercede, you can call this function to unload it and any unhandled
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// exceptions will pass to the next handler.
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typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
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// Sets the logfile path template
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//
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// logfile is a UTF-8 string that gives a template for how captures will be named
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// and where they will be saved.
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//
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// Any extension is stripped off the path, and captures are saved in the directory
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// specified, and named with the filename and the frame number appended. If the
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// directory does not exist it will be created, including any parent directories.
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//
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// If pathtemplate is NULL, the template will remain unchanged
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//
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// Example:
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//
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// SetLogFilePathTemplate("my_captures/example");
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//
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// Capture #1 -> my_captures/example_frame123.rdc
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// Capture #2 -> my_captures/example_frame456.rdc
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typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
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// returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
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typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
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// returns the number of captures that have been made
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
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// This function returns the details of a capture, by index. New captures are added
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// to the end of the list.
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//
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// logfile will be filled with the absolute path to the capture file, as a UTF-8 string
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// pathlength will be written with the length in bytes of the logfile string
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// timestamp will be written with the time of the capture, in seconds since the Unix epoch
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//
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// Any of the parameters can be NULL and they'll be skipped.
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//
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// The function will return 1 if the capture index is valid, or 0 if the index is invalid
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// If the index is invalid, the values will be unchanged
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//
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// Note: when captures are deleted in the UI they will remain in this list, so the
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// logfile path may not exist anymore.
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
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// capture the next frame on whichever window and API is currently considered active
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typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
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// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
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// This function will launch the Replay UI associated with the RenderDoc library injected
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// into the running application.
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//
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// if connectRemoteAccess is 1, the Replay UI will be launched with a command line parameter
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// to connect to this application
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// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
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// if cmdline is NULL, the command line will be empty.
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//
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// returns the PID of the replay UI if successful, 0 if not successful.
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
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// RenderDoc can return a higher version than requested if it's backwards compatible,
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// this function returns the actual version returned. If a parameter is NULL, it will be
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// ignored and the others will be filled out.
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typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
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//////////////////////////////////////////////////////////////////////////
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// Capturing functions
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//
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// A device pointer is a pointer to the API's root handle.
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//
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// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
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typedef void* RENDERDOC_DevicePointer;
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// A window handle is the OS's native window handle
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//
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// This would be an HWND, GLXDrawable, etc
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typedef void* RENDERDOC_WindowHandle;
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// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
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// respond to keypresses. Neither parameter can be NULL
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typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
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// When choosing either a device pointer or a window handle to capture, you can pass NULL.
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// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
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// any API rendering to a specific window, or a specific API instance rendering to any window,
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// or in the simplest case of one window and one API, you can just pass NULL for both.
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//
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// In either case, if there are two or more possible matching (device,window) pairs it
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// is undefined which one will be captured.
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//
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// Note: for headless rendering you can pass NULL for the window handle and either specify
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// a device pointer or leave it NULL as above.
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// Immediately starts capturing API calls on the specified device pointer and window handle.
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//
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// If there is no matching thing to capture (e.g. no supported API has been initialised),
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// this will do nothing.
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//
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// The results are undefined (including crashes) if two captures are started overlapping,
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// even on separate devices and/oror windows.
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typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
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// Returns whether or not a frame capture is currently ongoing anywhere.
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//
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// This will return 1 if a capture is ongoing, and 0 if there is no capture running
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
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// Ends capturing immediately.
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//
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// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// RenderDoc API versions
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//
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// RenderDoc uses semantic versioning (http://semver.org/).
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//
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// MAJOR version is incremented when incompatible API changes happen.
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// MINOR version is incremented when functionality is added in a backwards-compatible manner.
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// PATCH version is incremented when backwards-compatible bug fixes happen.
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//
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// Note that this means the API returned can be higher than the one you might have requested.
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// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
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// instead of 1.0.0. You can check this with the GetAPIVersion entry point
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typedef enum
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{
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eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 000 000
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} RENDERDOC_Version;
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// eRENDERDOC_API_Version_1_0_0
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typedef struct
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{
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pRENDERDOC_GetAPIVersion GetAPIVersion;
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pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
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pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
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|
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
|
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
|
|
|
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
|
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
|
|
|
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
|
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
|
|
|
pRENDERDOC_Shutdown Shutdown;
|
|
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
|
|
|
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
|
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
|
|
|
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
|
pRENDERDOC_GetCapture GetCapture;
|
|
|
|
pRENDERDOC_TriggerCapture TriggerCapture;
|
|
|
|
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
|
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
|
|
|
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
|
|
|
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
|
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
|
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
|
} RENDERDOC_API_1_0_0;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// RenderDoc API entry point
|
|
//
|
|
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
|
//
|
|
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
|
//
|
|
// This function is not thread safe, and should not be called on multiple threads at once.
|
|
// Ideally, call this once as early as possible in your application's startup, before doing
|
|
// any API work, since some configuration functionality etc has to be done also before
|
|
// initialising any APIs.
|
|
//
|
|
// Parameters:
|
|
// version is a single value from the RENDERDOC_Version above.
|
|
//
|
|
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
|
// pointers.
|
|
//
|
|
// Returns:
|
|
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
|
// 0 - if the requested version is not supported or the arguments are invalid.
|
|
//
|
|
typedef int (RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
#endif
|