bgfx/README.md
Branimir Karadžić d6c1f57f02 Updated docs.
2015-08-11 22:06:37 -07:00

3 KiB

bgfx - Cross-platform rendering library

What is it?

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Supported rendering backends:

  • Direct3D 9
  • Direct3D 11
  • Direct3D 12 (WIP)
  • OpenGL 2.1
  • OpenGL 3.1+
  • OpenGL ES 2
  • OpenGL ES 3.1
  • WebGL 1.0

Supported HMD:

  • OculusVR (0.4.2+)

Supported platforms:

  • Android (14+, ARM, x86, MIPS)
  • asm.js/Emscripten (1.25.0)
  • FreeBSD
  • iOS
  • Linux
  • Native Client (PPAPI 37+, ARM, x86, x64, PNaCl)
  • OSX (10.9)
  • RaspberryPi
  • Windows (XP, Vista, 7, 8, 10)
  • WinRT (WinPhone 8.0+)

Supported compilers:

  • Clang 3.3 and above
  • GCC 4.6 and above
  • vs2008 and above

Languages:

Build status

https://tc27.draster.com/guestAuth/overview.html

Who is using it?

http://airmech.com/ AirMech is a free-to-play futuristic action real-time strategy video game developed and published by Carbon Games.

https://github.com/dariomanesku/cmftStudio cmftStudio - cubemap filtering tool.
cmftStudio

https://github.com/taylor001/crown Crown is a general purpose data-driven game engine, written from scratch with a minimalistic and data-oriented design philosophy in mind.

https://github.com/emoon/ProDBG - ProDBG is a new debugger under development that will support a variety of targets and operating systems. Currently it's in very early development and primary focusing on Mac as primary target. This is how it currently looks.
mac_screenshot

http://www.dogbytegames.com/ Dogbyte Games is an indie mobile developer studio focusing on racing games.
ios

https://github.com/andr3wmac/Torque6 Torque 6 is an MIT licensed 3D engine loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th derivative of the original Torque Engine.

https://github.com/cgbystrom/twinkle GPU-accelerated UI framework powered by JavaScript for desktop/mobile apps. Idea is to combine the fast workflow and deployment model of web with the performance of native code and GPU acceleration.

Documentation