mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
2bbcb92109
Added OSX entry point and OpenGL context
46 lines
893 B
Lua
Executable file
46 lines
893 B
Lua
Executable file
project "example-04-mesh"
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uuid "546bbc76-0c4a-11e2-ab09-debcdd6a022f"
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kind "WindowedApp"
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debugdir (BGFX_DIR .. "examples/runtime/")
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includedirs {
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BX_DIR .. "include",
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BGFX_DIR .. "include",
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}
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files {
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BGFX_DIR .. "examples/common/**.cpp",
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BGFX_DIR .. "examples/common/**.h",
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BGFX_DIR .. "examples/common/**.mm",
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BGFX_DIR .. "examples/04-mesh/**.cpp",
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BGFX_DIR .. "examples/04-mesh/**.h",
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}
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links {
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"bgfx",
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}
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configuration { "emscripten" }
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targetextension ".bc"
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configuration { "nacl" }
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targetextension ".nexe"
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configuration { "nacl", "Release" }
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postbuildcommands {
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"@echo Stripping symbols.",
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"@$(NACL)/bin/x86_64-nacl-strip -s \"$(TARGET)\""
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}
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configuration { "linux" }
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links {
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"GL",
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"pthread",
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}
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configuration { "macosx" }
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links {
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"Cocoa.framework",
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"OpenGL.framework",
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}
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