bgfx/3rdparty/glsl-optimizer/tests/fragment/struct-unused-ir.txt
2012-10-07 20:41:18 -07:00

11 lines
162 B
Text

struct SurfaceOutput {
vec4 color;
};
void main ()
{
SurfaceOutput o_1;
vec4 tmpvar_2;
tmpvar_2 = vec4(0.0, 0.0, 0.0, 0.0);
gl_FragColor = tmpvar_2;
}