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16 lines
399 B
Python
16 lines
399 B
Python
$input a_position
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$output v_view, v_world
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/*
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include <bgfx_shader.sh>
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void main()
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{
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gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_view = mul(u_modelView, vec4(a_position, 1.0) ).xyz;
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v_world = mul(u_model[0], vec4(a_position, 1.0) ).xyz;
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}
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