bgfx/src
Branimir Karadžić 7ebc6e3cbb Updated C99 API.
2015-04-01 23:58:36 -07:00
..
amalgamated.cpp Added header guards to ovr.h. 2015-03-21 18:13:05 -07:00
bgfx.cpp Updated C99 API. 2015-04-01 23:58:36 -07:00
bgfx_compute.sh Added RGBA8 texture format. 2015-03-05 17:44:56 -08:00
bgfx_p.h Fixed handle check. 2015-03-27 19:52:31 -07:00
bgfx_shader.sh Added [u/i]sampler3D. 2015-03-17 17:27:04 -07:00
charset.h Updated copyright year. 2015-01-01 15:04:46 -08:00
config.h Added Vulkan stub. 2015-03-05 20:34:39 -08:00
fs_clear0.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear0.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear1.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear1.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear2.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear2.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear3.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear3.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear4.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear4.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear5.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear5.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear6.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear6.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear7.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear7.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_debugfont.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
glcontext_eagl.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_eagl.mm Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_egl.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_egl.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_glx.cpp GLX: Fixed context destroy. 2015-03-25 21:23:48 -07:00
glcontext_glx.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_nsgl.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_nsgl.mm Updated GLFW entry to test for exit. 2015-03-25 19:43:12 -07:00
glcontext_ppapi.cpp Fixed NaCl build. 2015-03-22 22:02:01 -07:00
glcontext_ppapi.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_wgl.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glcontext_wgl.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
glimports.h Removed need to set texture format for compute's setImage. 2015-02-23 17:25:06 -08:00
image.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
image.h GL: Fixed framebuffer with stencil attachment. 2015-03-12 22:35:45 -07:00
makefile Updated copyright year. 2015-01-02 14:43:11 -08:00
ovr.cpp Support Oculus SDK versions through 0.5.0.1-beta 2015-03-29 20:38:54 -07:00
ovr.h Cleanup. 2015-03-29 21:17:14 -07:00
renderdoc.cpp Updated copyright year. 2015-01-01 15:04:46 -08:00
renderdoc.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer.h Updated GENie script to remove *.bin.h from projects. 2015-03-21 17:42:46 -07:00
renderer_d3d.h Cleanup. Added state cache. 2015-03-05 21:11:44 -08:00
renderer_d3d9.cpp Fix BGFX compile 2015-04-01 13:02:48 +02:00
renderer_d3d9.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer_d3d11.cpp Resolve D3D11 render targets before switching. 2015-04-01 14:05:47 -07:00
renderer_d3d11.h Fixed MinGW build. 2015-03-31 17:15:17 -07:00
renderer_d3d12.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer_gl.cpp Cleanup. 2015-03-31 09:44:51 -07:00
renderer_gl.h Cleanup. 2015-03-29 23:08:45 -07:00
renderer_null.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer_vk.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Made vertex decl begin accept RenderType::Count as default. 2015-03-18 12:42:59 -07:00
vertexdecl.h Updated copyright year. 2015-01-01 15:04:46 -08:00
vs_clear.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
vs_clear.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
vs_debugfont.bin.h Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
vs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00