bgfx/src
2014-02-26 20:24:35 -08:00
..
bgfx.cpp Added missing caps to debug info. 2014-02-24 22:31:04 -08:00
bgfx_p.h Fixed createTexture default argument error. 2014-02-19 23:04:19 -08:00
bgfx_shader.sh Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
charset.h Updated copyright year. 2014-02-10 22:07:04 -08:00
config.h Updated copyright year. 2014-02-10 22:07:04 -08:00
fs_clear.bin.h Fixed issue #74. 2014-02-13 22:13:19 -08:00
fs_clear.sc Updated copyright year. 2014-02-10 22:07:04 -08:00
fs_debugfont.bin.h Fixed issue #74. 2014-02-13 22:13:19 -08:00
fs_debugfont.sc Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_eagl.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_eagl.mm GL import fixed for OSX and iOS. 2014-02-19 20:08:22 -08:00
glcontext_egl.cpp GL import code cleanup. Added ability to load GLES library dynamically. 2014-02-18 23:36:13 -08:00
glcontext_egl.h Added dynamic loading of EGL library on Windows. 2014-02-16 16:40:08 -08:00
glcontext_glx.cpp GL import fixes for Linux. 2014-02-19 20:53:06 -08:00
glcontext_glx.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_ios.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_nsgl.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_nsgl.mm GL import fixed for OSX and iOS. 2014-02-19 20:08:22 -08:00
glcontext_ppapi.cpp GL import code cleanup. Added ability to load GLES library dynamically. 2014-02-18 23:36:13 -08:00
glcontext_ppapi.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_wgl.cpp GL import code cleanup. Added ability to load GLES library dynamically. 2014-02-18 23:36:13 -08:00
glcontext_wgl.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glimports.h Added missing gl stubs. 2014-02-25 21:33:16 -08:00
image.cpp Cleanup. 2014-02-20 22:05:50 -08:00
image.h Updated copyright year. 2014-02-10 22:07:04 -08:00
makefile Updated copyright year. 2014-02-10 22:07:04 -08:00
renderer_d3d.h Updated copyright year. 2014-02-10 22:07:04 -08:00
renderer_d3d9.cpp WIP: Adding texture compare modes and shadow samplers support. 2014-02-23 11:21:23 -08:00
renderer_d3d9.h DX9: Create D3DFMT_NULL render target when only depth is attached to framebuffer. 2014-02-22 08:48:30 -08:00
renderer_d3d11.cpp Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
renderer_d3d11.h Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
renderer_gl.cpp Spit out translated shader in debug build when using ANGLE. 2014-02-26 20:24:35 -08:00
renderer_gl.h Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
renderer_null.cpp Added ability to skip top level mips when parsing texture format. 2014-02-19 22:34:53 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Updated copyright year. 2014-02-10 22:07:04 -08:00
vertexdecl.h Updated copyright year. 2014-02-10 22:07:04 -08:00
vs_clear.bin.h Fixed issue #74. 2014-02-13 22:13:19 -08:00
vs_clear.sc Updated copyright year. 2014-02-10 22:07:04 -08:00
vs_debugfont.bin.h Fixed issue #74. 2014-02-13 22:13:19 -08:00
vs_debugfont.sc Updated copyright year. 2014-02-10 22:07:04 -08:00