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bgfx.cpp
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Added missing caps to debug info.
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2014-02-24 22:31:04 -08:00 |
bgfx_p.h
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Fixed createTexture default argument error.
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2014-02-19 23:04:19 -08:00 |
bgfx_shader.sh
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
charset.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
config.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
fs_clear.bin.h
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
fs_clear.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
fs_debugfont.bin.h
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
fs_debugfont.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_eagl.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_eagl.mm
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GL import fixed for OSX and iOS.
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2014-02-19 20:08:22 -08:00 |
glcontext_egl.cpp
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GL import code cleanup. Added ability to load GLES library dynamically.
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2014-02-18 23:36:13 -08:00 |
glcontext_egl.h
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Added dynamic loading of EGL library on Windows.
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2014-02-16 16:40:08 -08:00 |
glcontext_glx.cpp
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GL import fixes for Linux.
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2014-02-19 20:53:06 -08:00 |
glcontext_glx.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_ios.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_nsgl.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_nsgl.mm
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GL import fixed for OSX and iOS.
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2014-02-19 20:08:22 -08:00 |
glcontext_ppapi.cpp
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GL import code cleanup. Added ability to load GLES library dynamically.
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2014-02-18 23:36:13 -08:00 |
glcontext_ppapi.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_wgl.cpp
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GL import code cleanup. Added ability to load GLES library dynamically.
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2014-02-18 23:36:13 -08:00 |
glcontext_wgl.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glimports.h
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Added missing gl stubs.
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2014-02-25 21:33:16 -08:00 |
image.cpp
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Cleanup.
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2014-02-20 22:05:50 -08:00 |
image.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
makefile
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
renderer_d3d.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
renderer_d3d9.cpp
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WIP: Adding texture compare modes and shadow samplers support.
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2014-02-23 11:21:23 -08:00 |
renderer_d3d9.h
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DX9: Create D3DFMT_NULL render target when only depth is attached to framebuffer.
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2014-02-22 08:48:30 -08:00 |
renderer_d3d11.cpp
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
renderer_d3d11.h
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
renderer_gl.cpp
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Spit out translated shader in debug build when using ANGLE.
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2014-02-26 20:24:35 -08:00 |
renderer_gl.h
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
renderer_null.cpp
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Added ability to skip top level mips when parsing texture format.
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2014-02-19 22:34:53 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
vertexdecl.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
vs_clear.bin.h
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
vs_clear.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
vs_debugfont.bin.h
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
vs_debugfont.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |