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Added missing gl stubs.
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@ -350,6 +350,8 @@ GL_IMPORT_OES__(true, PFNGLBINDVERTEXARRAYPROC, glBindVertexA
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GL_IMPORT_OES__(true, PFNGLDELETEVERTEXARRAYSPROC, glDeleteVertexArrays);
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GL_IMPORT_OES__(true, PFNGLGENVERTEXARRAYSPROC, glGenVertexArrays);
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GL_IMPORT_____x(true, PFNGLDRAWBUFFERPROC, glDrawBuffer);
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GL_IMPORT_____x(true, PFNGLREADBUFFERPROC, glReadBuffer);
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GL_IMPORT_____x(true, PFNGLGENSAMPLERSPROC, glGenSamplers);
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GL_IMPORT_____x(true, PFNGLDELETESAMPLERSPROC, glDeleteSamplers);
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GL_IMPORT_____x(true, PFNGLBINDSAMPLERPROC, glBindSampler);
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