mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
84 lines
1.7 KiB
Text
84 lines
1.7 KiB
Text
struct v2f {
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vec4 pos;
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vec2 uv[3];
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};
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uniform float _Treshold;
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uniform sampler2D _MainTex;
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vec4 frag (
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in v2f i_1
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)
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{
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float len_2;
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vec3 diff_3;
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vec3 p3_4;
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vec3 p2_5;
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vec3 p1_6;
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vec4 original_7;
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vec4 tmpvar_8;
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tmpvar_8 = texture2D (_MainTex, i_1.uv[0]);
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vec4 tmpvar_9;
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tmpvar_9 = tmpvar_8;
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original_7 = tmpvar_9;
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vec3 tmpvar_10;
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tmpvar_10 = original_7.xyz;
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p1_6 = tmpvar_10;
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vec4 tmpvar_11;
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tmpvar_11 = texture2D (_MainTex, i_1.uv[1]);
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vec3 tmpvar_12;
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tmpvar_12 = tmpvar_11.xyz;
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p2_5 = tmpvar_12;
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vec4 tmpvar_13;
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tmpvar_13 = texture2D (_MainTex, i_1.uv[2]);
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vec3 tmpvar_14;
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tmpvar_14 = tmpvar_13.xyz;
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p3_4 = tmpvar_14;
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vec3 tmpvar_15;
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tmpvar_15 = (((p1_6 * 2.0) - p2_5) - p3_4);
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diff_3 = tmpvar_15;
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float tmpvar_16;
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tmpvar_16 = dot (diff_3, diff_3);
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float tmpvar_17;
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tmpvar_17 = tmpvar_16;
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len_2 = tmpvar_17;
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if ((len_2 >= _Treshold)) {
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vec3 tmpvar_18;
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tmpvar_18 = vec3(0.0, 0.0, 0.0);
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original_7.xyz = tmpvar_18.xyz.xyz;
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};
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return original_7;
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}
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void main ()
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{
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v2f xlt_i_19;
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vec4 xl_retval_20;
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vec4 tmpvar_21;
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tmpvar_21 = vec4(0.0, 0.0, 0.0, 0.0);
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xlt_i_19.pos = tmpvar_21;
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vec2 tmpvar_22;
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tmpvar_22 = gl_TexCoord[0].xy;
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vec2 tmpvar_23;
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tmpvar_23 = tmpvar_22;
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xlt_i_19.uv[0] = tmpvar_23;
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vec2 tmpvar_24;
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tmpvar_24 = gl_TexCoord[1].xy;
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vec2 tmpvar_25;
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tmpvar_25 = tmpvar_24;
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xlt_i_19.uv[1] = tmpvar_25;
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vec2 tmpvar_26;
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tmpvar_26 = gl_TexCoord[2].xy;
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vec2 tmpvar_27;
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tmpvar_27 = tmpvar_26;
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xlt_i_19.uv[2] = tmpvar_27;
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vec4 tmpvar_28;
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tmpvar_28 = frag (xlt_i_19);
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vec4 tmpvar_29;
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tmpvar_29 = tmpvar_28;
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xl_retval_20 = tmpvar_29;
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vec4 tmpvar_30;
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tmpvar_30 = xl_retval_20.xyzw;
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vec4 tmpvar_31;
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tmpvar_31 = tmpvar_30;
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gl_FragData[0] = tmpvar_31;
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}
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