mirror of
https://github.com/scratchfoundation/bgfx.git
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50 lines
1 KiB
C++
50 lines
1 KiB
C++
/*
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* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#ifndef __GLCONTEXT_PPAPI_H__
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#define __GLCONTEXT_PPAPI_H__
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#if BX_PLATFORM_NACL
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# include <ppapi/gles2/gl2ext_ppapi.h>
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# include <ppapi/c/pp_completion_callback.h>
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# include <ppapi/c/ppb_instance.h>
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# include <ppapi/c/ppb_graphics_3d.h>
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namespace bgfx
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{
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struct GlContext
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{
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GlContext()
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: m_context(0)
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, m_instance(0)
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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{
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}
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void create(uint32_t _width, uint32_t _height);
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void destroy();
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void resize(uint32_t _width, uint32_t _height);
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void swap();
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void import();
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bool isValid() const
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{
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return 0 != m_context;
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}
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PP_Resource m_context;
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PP_Instance m_instance;
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const PPB_Instance* m_instInterface;
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const PPB_Graphics3D* m_graphicsInterface;
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const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
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};
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} // namespace bgfx
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#endif // BX_PLATFORM_NACL
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#endif // __GLCONTEXT_PPAPI_H__
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