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10 lines
232 B
Python
10 lines
232 B
Python
$input a_position, a_texcoord0, a_color0
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$output v_texcoord0, v_color0
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#include <bgfx_shader.sh>
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void main() {
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gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_color0 = a_color0;
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v_texcoord0 = a_texcoord0;
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}
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