bgfx/premake/bgfx.lua
Garett Bass 2bbcb92109 Added OSX entry point and OpenGL context
Added OSX entry point and OpenGL context
2013-01-15 20:37:07 -08:00

51 lines
812 B
Lua
Executable file

project "bgfx"
uuid "2dc7fd80-ed76-11e0-be50-0800200c9a66"
kind "StaticLib"
includedirs {
BGFX_DIR .. "../tinystl/include",
BGFX_DIR .. "../bx/include",
}
buildoptions {
-- "-Wall",
}
defines {
-- "BGFX_CONFIG_RENDERER_OPENGL=1",
}
configuration "Debug"
defines {
"BGFX_CONFIG_DEBUG=1",
}
configuration { "windows" }
includedirs {
"$(DXSDK_DIR)/include",
}
configuration { "not nacl" }
includedirs {
--nacl has GLES2 headers modified...
BGFX_DIR .. "3rdparty/glext",
}
configuration {}
includedirs {
BGFX_DIR .. "include",
}
files {
BGFX_DIR .. "include/**.h",
BGFX_DIR .. "src/**.cpp",
BGFX_DIR .. "src/**.h",
BGFX_DIR .. "src/**.mm",
}
excludes {
BGFX_DIR .. "src/**.bin.h",
}
copyLib()