..
00-helloworld
Moved public header files into bgfx subdirectory.
2015-09-18 20:19:12 -07:00
01-cubes
Cleanup.
2015-10-23 20:52:22 -07:00
02-metaballs
Rebuilt shaders.
2015-10-24 22:47:24 -07:00
03-raymarch
Cleanup.
2015-10-23 20:52:22 -07:00
04-mesh
Cleanup.
2015-10-23 20:52:22 -07:00
05-instancing
Cleanup.
2015-10-23 20:52:22 -07:00
06-bump
Cleanup.
2015-10-23 20:52:22 -07:00
07-callback
Simplifed allocator.
2015-11-06 22:03:06 -08:00
08-update
Cleanup.
2015-10-25 21:31:34 -07:00
09-hdr
Added args.
2015-10-23 20:57:04 -07:00
10-font
Cleanup.
2015-10-23 20:52:22 -07:00
11-fontsdf
Cleanup.
2015-10-23 20:52:22 -07:00
12-lod
Cleanup.
2015-10-24 22:53:26 -07:00
13-stencil
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
14-shadowvolumes
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
15-shadowmaps-simple
Fix crash in D3D9 shadowmap examples.
2015-11-22 13:36:57 -04:00
16-shadowmaps
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
17-drawstress
Added begin/end CPU/GPU timer stats instead of elapsed.
2015-11-09 17:56:12 -08:00
18-ibl
Hyphenation
2015-11-29 18:41:37 -05:00
19-oit
Cleanup.
2015-10-24 22:34:11 -07:00
20-nanovg
Fixed image loading error handling in 20-nanovg
2015-11-28 14:48:05 -05:00
21-deferred
Cleanup.
2015-10-23 20:52:22 -07:00
22-windows
Cleanup.
2015-10-23 20:52:22 -07:00
23-vectordisplay
Cleanup.
2015-10-23 20:52:22 -07:00
24-nbody
Cleanup.
2015-10-23 20:52:22 -07:00
25-c99
Moved public header files into bgfx subdirectory.
2015-09-18 20:19:12 -07:00
26-occlusion
Added screenshot.
2015-11-08 21:34:10 -08:00
assets /meshes
Added orb object.
2015-11-19 22:17:37 -08:00
common
Fixed invalid AVI header flags
2015-11-30 21:16:11 -05:00
runtime
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
makefile
Added initial occlusion query support.
2015-11-01 17:28:23 -08:00