bgfx/examples/02-metaballs/fs_metaballs.sc
2012-09-16 17:36:08 -07:00

14 lines
361 B
Scala

$input v_normal, v_color0
/*
* Copyright 2011-2012 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
void main()
{
vec3 lightDir = vec3(0.0, 0.0, -1.0);
float ndotl = max(dot(normalize(v_normal), lightDir), 0.0);
float spec = pow(ndotl, 30.0);
gl_FragColor = v_color0 * ndotl + spec;
}