bkaradzic
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d65c875397
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Fixed messed up handles.
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2012-06-23 15:13:57 -07:00 |
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bkaradzic
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edef345b5a
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Added dynamic index/vertex buffers.
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2012-06-23 11:44:22 -07:00 |
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bkaradzic
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981dcc21be
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Pass texture flags to render target.
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2012-06-22 19:44:30 -07:00 |
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bkaradzic
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c4d7658fd9
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Renamed dynamic vertex/index buffer to transient.
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2012-06-20 21:11:19 -07:00 |
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bkaradzic
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fe1252d260
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Support for Cube and Volume textures.
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2012-06-09 18:25:50 -07:00 |
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bkaradzic
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50a6e41549
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Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface.
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2012-06-02 15:07:35 -07:00 |
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bkaradzic
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8190f3dcd8
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Added MSAA render target settings.
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2012-06-01 19:02:28 -07:00 |
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bkaradzic
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a48b3a9ee3
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Added support for GL binary shader caching. Added support for gDEBugger.
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2012-05-31 19:29:58 -07:00 |
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bkaradzic
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d9a08e3f81
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Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9.
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2012-05-29 18:24:55 -07:00 |
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bkaradzic
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8199e07fa6
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Added BGFX_CONFIG_DEBUG configurable thru compiler options.
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2012-05-21 18:53:51 -07:00 |
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bkaradzic
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4b8f63607c
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Added points primitive type.
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2012-05-12 22:40:05 -07:00 |
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bkaradzic
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7f5e8b2f91
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Added min spec checks.
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2012-05-02 20:26:17 -07:00 |
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bkaradzic
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d25592f919
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Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target.
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2012-04-29 14:46:23 -07:00 |
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bkaradzic
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911ce4d775
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Added fatal error codes and callback. Fixed shutdown. Added helloworld example.
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2012-04-14 20:36:17 -07:00 |
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Branimir Karadzic
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dee3fe5266
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
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