Branimir Karadžić
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9126ca8fd7
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Added DX12 stub.
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2014-10-11 11:24:37 -07:00 |
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Branimir Karadzic
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3dd237aefa
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Updated docs.
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2014-10-11 10:12:27 -07:00 |
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Branimir Karadzic
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a96837c1ea
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Fixed VS2013 warning.
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2014-10-10 09:26:58 -07:00 |
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Branimir Karadzic
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5ea84e8274
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Added allocTransform API to return pointer to internal matrix cache.
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2014-10-08 20:13:57 -07:00 |
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Branimir Karadžić
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58b37542c8
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Removed *Mask API.
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2014-09-27 12:07:40 -07:00 |
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Branimir Karadžić
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f4c7f69ed7
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Added swap chain caps.
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2014-09-23 20:35:39 -07:00 |
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Branimir Karadžić
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2c03cf4927
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Added multiple windows support.
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2014-09-07 17:17:38 -07:00 |
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Branimir Karadžić
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6b00f65849
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Increased number of MRT to 8.
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2014-09-01 11:24:51 -07:00 |
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Branimir Karadžić
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4fb802e405
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Added R11G11B10F format.
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2014-08-26 20:56:53 -07:00 |
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bkaradzic
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222fcbe75a
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Cleanup.
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2014-08-23 14:13:23 -07:00 |
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Branimir Karadzic
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a59593b1d2
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Fixed missing define.
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2014-08-23 14:01:52 -07:00 |
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Branimir Karadžić
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612eb2f7ed
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Fixed uniform leak at shutdown.
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2014-08-23 10:37:34 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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3295126799
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Updated texture container texture format support.
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2014-08-12 21:47:01 -07:00 |
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Branimir Karadžić
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e42d878fe8
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Fixed Issue #128 caused by read from unaligned memory (undefined behavior? when running asmjs).
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2014-08-07 20:31:35 -07:00 |
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Branimir Karadžić
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1c04b822bd
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Cleanup.
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2014-07-30 20:37:54 -07:00 |
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Branimir Karadžić
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f580110d7f
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Cleanup.
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2014-07-30 20:34:26 -07:00 |
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Branimir Karadžić
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532fdf2198
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GLES3.1: Fixed getting compute shader active uniform information.
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2014-07-24 21:30:57 -07:00 |
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Branimir Karadžić
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62b620a1a0
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
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Branimir Karadžić
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0728b91bfa
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Workaround C4127 MSVC level 4 warning.
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2014-06-08 20:57:39 -07:00 |
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Branimir Karadžić
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1c917de7f9
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Added C99 compatible header.
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2014-05-31 00:18:45 -07:00 |
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Branimir Karadžić
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20838ea4f2
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Cleanup.
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2014-05-26 14:34:58 -07:00 |
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Branimir Karadžić
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b0d204c344
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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7bc62b1d07
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Added tristrip support.
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2014-04-26 23:48:41 -07:00 |
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bkaradzic
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a9b07870d5
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Avoid creating MRT shaders when GL doesn't support MRT.
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2014-04-19 18:16:26 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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f1a1212efc
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Fixed texture formats for iOS.
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2014-04-12 21:25:38 -07:00 |
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Branimir Karadžić
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78475a30e6
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Added ability to set start vertex when setting vertex buffer.
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2014-04-10 22:09:17 -07:00 |
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Branimir Karadžić
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ea34b9476c
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Fixed GL texture sampler state. Issue#85
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2014-04-09 21:23:27 -07:00 |
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Branimir Karadžić
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d436875344
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Cleanup.
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2014-03-31 20:08:32 -07:00 |
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Branimir Karadžić
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47a965bf51
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Cleanup.
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2014-03-30 10:22:18 -07:00 |
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Branimir Karadžić
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85c5172a29
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Changed GLES macro to use version number.
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2014-03-29 23:12:15 -07:00 |
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Branimir Karadžić
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f436f79c10
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Simplified API, removed difference between vertex and fragment shaders.
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2014-03-29 19:42:57 -07:00 |
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Branimir Karadžić
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2f3c37d850
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Cleanup.
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2014-03-27 22:36:53 -07:00 |
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Branimir Karadžić
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d3753d69bf
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
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bkaradzic
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fa9b650b37
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Added entry for asmjs.
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2014-03-16 16:49:59 -07:00 |
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Branimir Karadžić
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03632e48f6
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Fixed createTexture default argument error.
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2014-02-19 23:04:19 -08:00 |
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Branimir Karadžić
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753b9fdd15
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Added ability to skip top level mips when parsing texture format.
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2014-02-19 22:34:53 -08:00 |
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Branimir Karadžić
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9ff1d0c513
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
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Branimir Karadžić
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c89004fdeb
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Cleanup.
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2014-02-10 21:06:46 -08:00 |
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bkaradzic
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877621105d
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Added MRT support.
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2014-02-05 23:07:11 -08:00 |
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bkaradzic
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3e4ec1dc24
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Added check for memory leak.
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2014-01-20 21:49:36 -08:00 |
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bkaradzic
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2c05b90792
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Embedded shaders and font into 17-drawstress.
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2014-01-19 22:34:58 -08:00 |
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bkaradzic
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e8075dc367
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Using renderFrame to setup thread creation behavior.
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2014-01-19 14:58:05 -08:00 |
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bkaradzic
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96d9d7437b
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Swiched from FPU to SIMD math.
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2014-01-18 23:33:00 -08:00 |
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bkaradzic
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1f228a172b
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Increased BGFX_CONFIG_MAX_DRAW_CALLS to 64K.
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2014-01-12 21:43:47 -08:00 |
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bkaradzic
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dee588dfba
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OSX/iOS: Updated to Xcode5.
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2013-12-07 10:19:54 -08:00 |
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bkaradzic
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04f348c2ea
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OSX: Moved NSOpenGLContext creation to the main thread that created NSWindow. Fixes occasional GL_INVALID_FRAME_BUFFER_OPERATION error on DrawElements.
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2013-11-18 20:43:17 -08:00 |
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bkaradzic
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fce9692557
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
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