Commit graph

60 commits

Author SHA1 Message Date
Lunkhound
6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
Branimir Karadžić
b70dba4c8e Updated terrain shader. 2015-12-31 11:57:07 -08:00
Andrew Mac
6a42398b0b Terrain painting example. 2015-12-13 21:21:07 -04:00
Branimir Karadžić
fac71e9e35 Fixed issue #569. 2015-12-08 16:09:30 -08:00
Stephen Hill
e0e772f71c Fixed repeat typo: lightning => lighting 2015-11-29 18:39:16 -05:00
Branimir Karadžić
1179f3a79b Cleanup. 2015-10-24 22:53:26 -07:00
Branimir Karadžić
69fd07a590 Rebuilt shaders. 2015-10-24 22:47:24 -07:00
Branimir Karadžić
6e9ed09d19 Rebuilt shaders. 2015-09-03 20:00:15 -07:00
Branimir Karadžić
0283c83c0a Cleanup. 2015-06-19 21:47:20 -07:00
Branimir Karadžić
9ebcfab447 Cleanup. 2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35 Cleanup. 2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e Cleanup. 2015-06-06 17:12:29 -07:00
Branimir Karadžić
acfab2a171 Cleanup. 2015-06-06 16:57:43 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
dedf75a89b Rebuilt shaders. 2015-04-12 22:26:40 -07:00
Branimir Karadžić
c7eb016ae0 Rebuilt shaders. 2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e Recompiling shaders. Shouldn't have any effect on runtime behavior. 2015-04-10 22:49:39 -04:00
Branimir Karadžić
4c9a0ec240 Added 3D texture test to 08-update example. 2015-03-16 16:48:46 -07:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
a4b3c2ae36 Added 23-vectordisplay shaders and screenshot. 2014-11-15 17:00:51 -08:00
Dario Manesku
7ec6e06fee Removed flipV from 14-shadowvolumes example. 2014-08-18 20:18:48 +01:00
Branimir Karadžić
35a349ad68 Rebuilt shaders. 2014-08-17 23:31:46 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
376668a4b6 Rebuilt shaders. 2014-08-11 20:36:42 -07:00
Branimir Karadžić
e782f2f873 Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
Branimir Karadžić
8cede52d91 Added 21-deferred example. 2014-05-21 20:33:12 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
72aa38a5fa Added 19-oit example. 2014-03-26 22:01:22 -07:00
Branimir Karadžić
6eee3cca63 Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
Dario Manesku
1f58f4b874 Fixed halfTexel problem on dx9. 2014-02-14 07:51:34 +01:00
Dario Manesku
9bb2440d86 Added 18-ibl example. 2014-02-14 07:50:19 +01:00
Branimir Karadžić
771909c988 Fixed issue #74. 2014-02-13 22:13:19 -08:00
bkaradzic
2c05b90792 Embedded shaders and font into 17-drawstress. 2014-01-19 22:34:58 -08:00
bkaradzic
f08ce4fdaa Added 17-drawstress example. 2014-01-18 23:43:16 -08:00
Dario Manesku
6f5119a933 Added binary shaders. 2014-01-13 22:16:08 +01:00
Dario Manesku
eb37d42888 Binary shaders updated. 2013-11-06 19:36:26 +01:00
bkaradzic
2d62896623 Updated shaders for example 13-stencil. 2013-10-20 12:47:58 -07:00
bkaradzic
7f7687d582 Added new shaders. 2013-10-17 22:43:47 -07:00
bkaradzic
f440f160f9 Exposed renderer capabilities. 2013-10-10 18:29:57 -07:00
bkaradzic
f84081b0ad Added texture compression test. 2013-09-09 23:17:17 -07:00
bkaradzic
0f3a4768ba Updated 02-metaballs to demonstrate use of embedded shaders. 2013-05-20 20:10:52 -07:00
bkaradzic
6752a421a2 Fixed LOD shader. 2013-05-18 22:55:43 -07:00
bkaradzic
71fb00a298 Updated 12-lod. 2013-05-18 09:34:36 -07:00
bkaradzic
374ea5cd71 Removed unused files. Added font asset info to README. 2013-05-16 09:10:43 -07:00
Jeremie Roy
d1a128d62a remove compiled shaders in favor of embedded one 2013-05-08 19:54:33 +02:00
Jeremie Roy
7c7612a971 integration of font and text system 2013-04-22 22:42:11 +02:00
bkaradzic
507af8c9f1 Fixed shaderc crash when $in/output lines have comments. 2013-04-11 20:36:28 -07:00
bkaradzic
4ab0874d53 Changed u_model uniform to array. 2013-04-06 14:16:38 -07:00