Lunkhound
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6f9a9278ec
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removed z coord adjustment in shadow2D() shader builtin for HLSL versions
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2016-01-17 23:05:40 -08:00 |
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Branimir Karadžić
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b70dba4c8e
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Updated terrain shader.
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2015-12-31 11:57:07 -08:00 |
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Andrew Mac
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6a42398b0b
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Terrain painting example.
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2015-12-13 21:21:07 -04:00 |
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Branimir Karadžić
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fac71e9e35
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Fixed issue #569.
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2015-12-08 16:09:30 -08:00 |
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Stephen Hill
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e0e772f71c
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Fixed repeat typo: lightning => lighting
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2015-11-29 18:39:16 -05:00 |
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Branimir Karadžić
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1179f3a79b
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Cleanup.
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2015-10-24 22:53:26 -07:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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6e9ed09d19
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Rebuilt shaders.
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2015-09-03 20:00:15 -07:00 |
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Branimir Karadžić
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0283c83c0a
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Cleanup.
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2015-06-19 21:47:20 -07:00 |
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Branimir Karadžić
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9ebcfab447
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Cleanup.
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2015-06-07 21:28:36 -07:00 |
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Branimir Karadžić
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ddf0959d35
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Cleanup.
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2015-06-07 21:20:55 -07:00 |
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Branimir Karadžić
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72454acc8e
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Cleanup.
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2015-06-06 17:12:29 -07:00 |
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Branimir Karadžić
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acfab2a171
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Cleanup.
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2015-06-06 16:57:43 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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9d91d3bbbc
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Reversed instance data bindings. Issue #309.
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2015-04-15 10:37:00 -07:00 |
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Branimir Karadžić
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dedf75a89b
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
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Branimir Karadžić
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c7eb016ae0
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Rebuilt shaders.
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2015-04-10 21:09:46 -07:00 |
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Mike Popoloski
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5f4bd7700e
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Recompiling shaders. Shouldn't have any effect on runtime behavior.
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2015-04-10 22:49:39 -04:00 |
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Branimir Karadžić
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4c9a0ec240
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Added 3D texture test to 08-update example.
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2015-03-16 16:48:46 -07:00 |
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Branimir Karadžić
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83f151f71b
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Added 24-nbody compute shader example.
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2014-12-19 21:09:58 -08:00 |
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Branimir Karadžić
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a4b3c2ae36
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Added 23-vectordisplay shaders and screenshot.
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2014-11-15 17:00:51 -08:00 |
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Dario Manesku
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7ec6e06fee
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Removed flipV from 14-shadowvolumes example.
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2014-08-18 20:18:48 +01:00 |
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Branimir Karadžić
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35a349ad68
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Rebuilt shaders.
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2014-08-17 23:31:46 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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376668a4b6
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Rebuilt shaders.
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2014-08-11 20:36:42 -07:00 |
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Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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8cede52d91
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Added 21-deferred example.
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2014-05-21 20:33:12 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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72aa38a5fa
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Added 19-oit example.
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2014-03-26 22:01:22 -07:00 |
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Branimir Karadžić
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6eee3cca63
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
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Dario Manesku
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1f58f4b874
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Fixed halfTexel problem on dx9.
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2014-02-14 07:51:34 +01:00 |
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Dario Manesku
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9bb2440d86
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Added 18-ibl example.
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2014-02-14 07:50:19 +01:00 |
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Branimir Karadžić
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771909c988
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
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bkaradzic
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2c05b90792
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Embedded shaders and font into 17-drawstress.
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2014-01-19 22:34:58 -08:00 |
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bkaradzic
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f08ce4fdaa
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Added 17-drawstress example.
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2014-01-18 23:43:16 -08:00 |
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Dario Manesku
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6f5119a933
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Added binary shaders.
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2014-01-13 22:16:08 +01:00 |
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Dario Manesku
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eb37d42888
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Binary shaders updated.
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2013-11-06 19:36:26 +01:00 |
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bkaradzic
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2d62896623
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Updated shaders for example 13-stencil.
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2013-10-20 12:47:58 -07:00 |
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bkaradzic
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7f7687d582
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Added new shaders.
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2013-10-17 22:43:47 -07:00 |
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bkaradzic
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f440f160f9
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Exposed renderer capabilities.
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2013-10-10 18:29:57 -07:00 |
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bkaradzic
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f84081b0ad
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Added texture compression test.
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2013-09-09 23:17:17 -07:00 |
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bkaradzic
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0f3a4768ba
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Updated 02-metaballs to demonstrate use of embedded shaders.
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2013-05-20 20:10:52 -07:00 |
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bkaradzic
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6752a421a2
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Fixed LOD shader.
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2013-05-18 22:55:43 -07:00 |
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bkaradzic
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71fb00a298
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Updated 12-lod.
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2013-05-18 09:34:36 -07:00 |
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bkaradzic
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374ea5cd71
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Removed unused files. Added font asset info to README.
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2013-05-16 09:10:43 -07:00 |
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Jeremie Roy
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d1a128d62a
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remove compiled shaders in favor of embedded one
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2013-05-08 19:54:33 +02:00 |
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Jeremie Roy
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7c7612a971
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integration of font and text system
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2013-04-22 22:42:11 +02:00 |
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bkaradzic
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507af8c9f1
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Fixed shaderc crash when $in/output lines have comments.
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2013-04-11 20:36:28 -07:00 |
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bkaradzic
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4ab0874d53
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Changed u_model uniform to array.
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2013-04-06 14:16:38 -07:00 |
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