bkaradzic
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4367082297
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DX11: MSAA wip.
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2013-04-10 21:42:00 -07:00 |
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bkaradzic
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648c8a593e
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Fixed GLES2 texture format error. Fixed hdr example cube texture issue.
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2013-04-06 14:03:38 -07:00 |
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bkaradzic
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84bfec136a
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Removed some HLSL intrinsic from .sc shaders in favor of GLSL. Fixed varying.def parsing.
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2013-04-05 20:40:50 -07:00 |
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bkaradzic
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a703d6129f
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Added -i 'include dir' argument to shaderc.
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2013-04-01 22:52:06 -07:00 |
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bkaradzic
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8e0e21f40d
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
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bkaradzic
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4dc9be09d3
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Fixed RGBA16F DDS loading.
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2013-01-26 23:00:35 -08:00 |
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bkaradzic
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43ce51b8ec
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Updated year in copyright notice.
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2013-01-13 10:57:24 -08:00 |
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bkaradzic
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b52cc77a14
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Reorganized opcode type and location bits in constant buffer opcode.
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2013-01-05 22:34:31 -08:00 |
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bkaradzic
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1bc2ec8015
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Initial version of geometry compiler.
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2012-12-28 17:09:34 -08:00 |
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bkaradzic
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b2f273d934
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Added sc sampler macros.
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2012-10-27 21:58:58 -07:00 |
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bkaradzic
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7accea7b5d
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Added texture loading example.
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2012-10-27 21:34:41 -07:00 |
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bkaradzic
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f5295b951d
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Added instancing example.
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2012-10-08 23:24:10 -07:00 |
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bkaradzic
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1621cc851a
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Added examples.
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2012-09-16 17:36:08 -07:00 |
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