Branimir Karadžić
|
a972d1fef0
|
Tools cleanup.
|
2016-01-30 16:15:25 -08:00 |
|
Branimir Karadžić
|
fac71e9e35
|
Fixed issue #569.
|
2015-12-08 16:09:30 -08:00 |
|
Branimir Karadžić
|
1179f3a79b
|
Cleanup.
|
2015-10-24 22:53:26 -07:00 |
|
Branimir Karadžić
|
69fd07a590
|
Rebuilt shaders.
|
2015-10-24 22:47:24 -07:00 |
|
Branimir Karadžić
|
6e9ed09d19
|
Rebuilt shaders.
|
2015-09-03 20:00:15 -07:00 |
|
Branimir Karadžić
|
ff01992cb7
|
Refactored uniform types.
|
2015-05-28 15:27:00 -07:00 |
|
Branimir Karadžić
|
dedf75a89b
|
Rebuilt shaders.
|
2015-04-12 22:26:40 -07:00 |
|
Branimir Karadžić
|
c7eb016ae0
|
Rebuilt shaders.
|
2015-04-10 21:09:46 -07:00 |
|
Mike Popoloski
|
5f4bd7700e
|
Recompiling shaders. Shouldn't have any effect on runtime behavior.
|
2015-04-10 22:49:39 -04:00 |
|
Branimir Karadžić
|
66890595b9
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
|
Branimir Karadžić
|
e782f2f873
|
Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
|
2014-07-28 20:15:01 -07:00 |
|
Branimir Karadžić
|
bba2ef8031
|
Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
|
2014-05-10 20:51:54 -07:00 |
|
Branimir Karadžić
|
bc36c29f2a
|
Added ability to retrieve uniforms used by shader.
|
2014-04-15 19:10:56 -07:00 |
|
bkaradzic
|
6752a421a2
|
Fixed LOD shader.
|
2013-05-18 22:55:43 -07:00 |
|
bkaradzic
|
71fb00a298
|
Updated 12-lod.
|
2013-05-18 09:34:36 -07:00 |
|