bkaradzic
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3bb48b4ab2
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Added ref counting for shaders used by material.
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2012-08-05 20:38:17 -07:00 |
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bkaradzic
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45a85d438c
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DX11 wip.
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2012-08-05 14:51:49 -07:00 |
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bkaradzic
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09aa9a38c1
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DX11 renderer wip.
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2012-07-22 21:08:58 -07:00 |
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bkaradzic
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8dd523fa67
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Added support for outputing makefile style dependencies when compiling shaders.
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2012-06-26 20:55:33 -07:00 |
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bkaradzic
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2a918ab4e0
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Added IOS/OSX defines to shaderc.
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2012-06-25 18:50:59 -07:00 |
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bkaradzic
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fe1252d260
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Support for Cube and Volume textures.
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2012-06-09 18:25:50 -07:00 |
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bkaradzic
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d13b7d0d45
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Added treat warnings as errors switch to shaderc.
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2012-06-05 19:44:20 -07:00 |
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bkaradzic
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732b2432f7
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Added line numbers for shaderc preprocessed code. Fixed premake script.
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2012-06-05 19:32:56 -07:00 |
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bkaradzic
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d9a08e3f81
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Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9.
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2012-05-29 18:24:55 -07:00 |
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bkaradzic
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39610d656e
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Lowered min spec shader version to 2.0b. Better shaderc error messages.
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2012-05-14 22:31:40 -07:00 |
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bkaradzic
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d25592f919
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Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target.
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2012-04-29 14:46:23 -07:00 |
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Branimir Karadzic
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dee3fe5266
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
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