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D3D9: Fixed resolution update.
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@ -1241,8 +1241,6 @@ namespace bgfx { namespace d3d9
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m_params.MultiSampleType = msaa.m_type;
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m_params.MultiSampleQuality = msaa.m_quality;
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m_resolution = _resolution;
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preReset();
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DX_CHECK(m_device->Reset(&m_params) );
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postReset();
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