mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-24 16:48:18 -05:00
Added OSX entry point and OpenGL context
Added OSX entry point and OpenGL context
This commit is contained in:
parent
4412f0f1d0
commit
2bbcb92109
22 changed files with 505 additions and 50 deletions
2
bgfx.sln.bat
Executable file
2
bgfx.sln.bat
Executable file
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@ -0,0 +1,2 @@
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@echo off
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start .build/projects/vs2012/bgfx.sln
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2
examples/common/dbg.cpp
Normal file → Executable file
2
examples/common/dbg.cpp
Normal file → Executable file
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@ -28,7 +28,7 @@ void dbgOutput(const char* _out)
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{
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#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360
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OutputDebugStringA(_out);
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#elif BX_PLATFORM_NACL || BX_PLATFORM_LINUX
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#elif BX_PLATFORM_NACL || BX_PLATFORM_LINUX || BX_PLATFORM_OSX
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fputs(_out, stderr);
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fflush(stderr);
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#endif // BX_PLATFORM_
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@ -1,28 +0,0 @@
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/*
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* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <bx/bx.h>
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#if BX_PLATFORM_OSX
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#include "entry.h"
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namespace entry
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{
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Event::Enum poll()
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{
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return Event::Nop;
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}
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} // namespace entry
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extern int _main_(int _argc, char** _argv);
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int main(int _argc, char** _argv)
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{
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return _main_(_argc, _argv);
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}
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#endif // BX_PLATFORM_OSX
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235
examples/common/entry_osx.mm
Executable file
235
examples/common/entry_osx.mm
Executable file
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@ -0,0 +1,235 @@
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/*
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* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <bx/bx.h>
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#if BX_PLATFORM_OSX
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#include <bgfxplatform.h>
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#include <bx/uint32_t.h>
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#include <bx/thread.h>
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#include "entry.h"
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#include "dbg.h"
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#define DEFAULT_WIDTH 1280
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#define DEFAULT_HEIGHT 720
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extern int _main_(int _argc, char** _argv);
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@interface bgfxApplicationDelegate : NSObject <NSApplicationDelegate> {
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bool terminated;
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}
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+ (bgfxApplicationDelegate *)sharedDelegate;
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- (id)init;
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
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- (bool)applicationHasTerminated;
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@end
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@implementation bgfxApplicationDelegate
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+ (bgfxApplicationDelegate *)sharedDelegate {
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static id delegate = [bgfxApplicationDelegate new];
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return delegate;
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}
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- (id)init {
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self = [super init];
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if (self) {
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self->terminated = false;
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}
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return self;
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}
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
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self->terminated = true;
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return NSTerminateCancel;
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}
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- (bool)applicationHasTerminated {
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return self->terminated;
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}
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@end
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@interface bgfxWindowDelegate : NSObject <NSWindowDelegate> {
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unsigned int windowCount;
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}
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+ (bgfxWindowDelegate *)sharedDelegate;
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- (id)init;
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- (void)windowCreated:(NSWindow *)window;
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- (BOOL)windowShouldClose:(NSWindow *)window;
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@end
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@implementation bgfxWindowDelegate
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+ (bgfxWindowDelegate *)sharedDelegate {
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static id windowDelegate = [bgfxWindowDelegate new];
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return windowDelegate;
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}
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- (id)init {
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self = [super init];
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if (self) {
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self->windowCount = 0;
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}
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return self;
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}
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- (void)windowCreated:(NSWindow *)window {
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assert(window);
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[window setDelegate:self];
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assert(self->windowCount < ~0u);
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self->windowCount += 1;
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}
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- (BOOL)windowShouldClose:(NSWindow *)window {
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assert(window);
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[window setDelegate:nil];
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assert(self->windowCount);
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self->windowCount -= 1;
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if (self->windowCount == 0) {
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[NSApp terminate:self];
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return false;
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}
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return true;
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}
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@end
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namespace entry
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{
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struct MainThreadEntry
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{
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int m_argc;
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char** m_argv;
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static int32_t threadFunc(void* _userData)
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{
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MainThreadEntry* self = (MainThreadEntry*)_userData;
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return _main_(self->m_argc, self->m_argv);
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}
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};
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struct Context
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{
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Context()
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: m_exit(false)
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{
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}
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NSEvent* WaitEvent () {
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return
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[NSApp
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nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantFuture] // wait for event
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inMode:NSDefaultRunLoopMode
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dequeue:YES];
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}
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NSEvent* PeekEvent () {
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return
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[NSApp
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nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantPast] // do not wait for event
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inMode:NSDefaultRunLoopMode
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dequeue:YES];
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}
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bool DispatchEvent (NSEvent* event) {
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if (event) {
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[NSApp sendEvent:event];
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[NSApp updateWindows];
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return true;
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}
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return false;
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}
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int32_t main(int _argc, char** _argv)
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{
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[NSApplication sharedApplication];
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id dg = [bgfxApplicationDelegate sharedDelegate];
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[NSApp setDelegate:dg];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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[NSApp activateIgnoringOtherApps:YES];
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[NSApp finishLaunching];
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSApplicationWillFinishLaunchingNotification
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object:NSApp];
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSApplicationDidFinishLaunchingNotification
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object:NSApp];
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id quitMenuItem = [NSMenuItem new];
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[quitMenuItem
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initWithTitle:@"Quit"
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action:@selector(terminate:)
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keyEquivalent:@"q"];
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id appMenu = [NSMenu new];
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[appMenu addItem:quitMenuItem];
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id appMenuItem = [NSMenuItem new];
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[appMenuItem setSubmenu:appMenu];
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id menubar = [[NSMenu new] autorelease];
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[menubar addItem:appMenuItem];
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[NSApp setMainMenu:menubar];
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NSRect rect = NSMakeRect(0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT);
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NSWindow* window = [NSWindow alloc];
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[window
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initWithContentRect:rect
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styleMask:0
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|NSTitledWindowMask
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|NSClosableWindowMask
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|NSMiniaturizableWindowMask
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|NSResizableWindowMask
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backing:NSBackingStoreBuffered defer:NO
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];
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NSString* appName = [[NSProcessInfo processInfo] processName];
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[window setTitle:appName];
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[window cascadeTopLeftFromPoint:NSMakePoint(20,20)];
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[window makeKeyAndOrderFront:nil];
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[[bgfxWindowDelegate sharedDelegate] windowCreated:window];
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bgfx::osxSetNSWindow(window);
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MainThreadEntry mte;
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mte.m_argc = _argc;
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mte.m_argv = _argv;
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bx::Thread thread;
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thread.init(mte.threadFunc, &mte);
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while (!(m_exit = [dg applicationHasTerminated]))
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{
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DispatchEvent(WaitEvent());
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while (DispatchEvent(PeekEvent()));
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}
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thread.shutdown();
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return 0;
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}
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bool m_exit;
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};
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static Context s_ctx;
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Event::Enum poll()
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{
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return s_ctx.m_exit ? Event::Exit : Event::Nop;
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}
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} // namespace entry
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int main(int _argc, char** _argv)
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{
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using namespace entry;
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return s_ctx.main(_argc, _argv);
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}
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#endif // BX_PLATFORM_OSX
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9
include/bgfxplatform.h
Normal file → Executable file
9
include/bgfxplatform.h
Normal file → Executable file
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@ -38,6 +38,15 @@ namespace bgfx
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void winSetHwnd(::HWND _hwnd);
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} // namespace bgfx
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#elif BX_PLATFORM_OSX
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# include <Cocoa/Cocoa.h>
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# include <stdlib.h>
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namespace bgfx
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{
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void osxSetNSWindow(void* _nsWindow);
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} // namespace bgfx
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#endif // BX_PLATFORM_
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#endif // __BGFXPLATFORM_H__
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11
makefile
Normal file → Executable file
11
makefile
Normal file → Executable file
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@ -11,6 +11,7 @@ all:
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premake --file=premake/premake4.lua --gcc=mingw gmake
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premake --file=premake/premake4.lua --gcc=linux gmake
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premake --file=premake/premake4.lua --gcc=emscripten gmake
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premake --file=premake/premake4.lua --gcc=osx gmake
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premake --file=premake/premake4.lua xcode4
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make -s --no-print-directory -C src
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@ -49,6 +50,16 @@ pnacl-debug:
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pnacl-release:
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make -R -C .build/projects/gmake-pnacl config=release64
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osx-debug32:
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make -C .build/projects/gmake-osx config=debug32
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osx-release32:
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make -C .build/projects/gmake-osx config=release32
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osx-debug64:
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make -C .build/projects/gmake-osx config=debug64
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osx-release64:
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make -C .build/projects/gmake-osx config=release64
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osx: osx-debug32 osx-release32 osx-debug64 osx-release64
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docs:
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markdown README.md > .build/docs/readme.html
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1
premake/bgfx.lua
Normal file → Executable file
1
premake/bgfx.lua
Normal file → Executable file
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@ -41,6 +41,7 @@ project "bgfx"
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BGFX_DIR .. "include/**.h",
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BGFX_DIR .. "src/**.cpp",
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BGFX_DIR .. "src/**.h",
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BGFX_DIR .. "src/**.mm",
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}
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excludes {
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7
premake/example-00-helloworld.lua
Normal file → Executable file
7
premake/example-00-helloworld.lua
Normal file → Executable file
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@ -10,6 +10,7 @@ project "example-00-helloworld"
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files {
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BGFX_DIR .. "examples/common/**.cpp",
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BGFX_DIR .. "examples/common/**.h",
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BGFX_DIR .. "examples/common/**.mm",
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BGFX_DIR .. "examples/00-helloworld/**.cpp",
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BGFX_DIR .. "examples/00-helloworld/**.h",
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}
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@ -35,3 +36,9 @@ project "example-00-helloworld"
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"GL",
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"pthread",
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}
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configuration { "macosx" }
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links {
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"Cocoa.framework",
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"OpenGL.framework",
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}
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7
premake/example-01-cubes.lua
Normal file → Executable file
7
premake/example-01-cubes.lua
Normal file → Executable file
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@ -12,6 +12,7 @@ project "example-01-cubes"
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files {
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BGFX_DIR .. "examples/common/**.cpp",
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BGFX_DIR .. "examples/common/**.h",
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BGFX_DIR .. "examples/common/**.mm",
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BGFX_DIR .. "examples/01-cubes/**.cpp",
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BGFX_DIR .. "examples/01-cubes/**.h",
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}
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@ -37,3 +38,9 @@ project "example-01-cubes"
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"GL",
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"pthread",
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}
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configuration { "macosx" }
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links {
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"Cocoa.framework",
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"OpenGL.framework",
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}
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7
premake/example-02-metaballs.lua
Normal file → Executable file
7
premake/example-02-metaballs.lua
Normal file → Executable file
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@ -12,6 +12,7 @@ project "example-02-metaballs"
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files {
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BGFX_DIR .. "examples/common/**.cpp",
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BGFX_DIR .. "examples/common/**.h",
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BGFX_DIR .. "examples/common/**.mm",
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BGFX_DIR .. "examples/02-metaballs/**.cpp",
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BGFX_DIR .. "examples/02-metaballs/**.h",
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}
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@ -37,3 +38,9 @@ project "example-02-metaballs"
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"GL",
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"pthread",
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}
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configuration { "macosx" }
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links {
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"Cocoa.framework",
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"OpenGL.framework",
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}
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|
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7
premake/example-03-raymarch.lua
Normal file → Executable file
7
premake/example-03-raymarch.lua
Normal file → Executable file
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@ -12,6 +12,7 @@ project "example-03-raymarch"
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files {
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BGFX_DIR .. "examples/common/**.cpp",
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BGFX_DIR .. "examples/common/**.h",
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BGFX_DIR .. "examples/common/**.mm",
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BGFX_DIR .. "examples/03-raymarch/**.cpp",
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BGFX_DIR .. "examples/03-raymarch/**.h",
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}
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|
@ -37,3 +38,9 @@ project "example-03-raymarch"
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"GL",
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"pthread",
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}
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configuration { "macosx" }
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links {
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"Cocoa.framework",
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"OpenGL.framework",
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}
|
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|
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7
premake/example-04-mesh.lua
Normal file → Executable file
7
premake/example-04-mesh.lua
Normal file → Executable file
|
@ -12,6 +12,7 @@ project "example-04-mesh"
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files {
|
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BGFX_DIR .. "examples/common/**.cpp",
|
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BGFX_DIR .. "examples/common/**.h",
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BGFX_DIR .. "examples/common/**.mm",
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BGFX_DIR .. "examples/04-mesh/**.cpp",
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BGFX_DIR .. "examples/04-mesh/**.h",
|
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}
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|
@ -37,3 +38,9 @@ project "example-04-mesh"
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"GL",
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"pthread",
|
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}
|
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|
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configuration { "macosx" }
|
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links {
|
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"Cocoa.framework",
|
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"OpenGL.framework",
|
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}
|
||||
|
|
7
premake/example-05-instancing.lua
Normal file → Executable file
7
premake/example-05-instancing.lua
Normal file → Executable file
|
@ -12,6 +12,7 @@ project "example-05-instancing"
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files {
|
||||
BGFX_DIR .. "examples/common/**.cpp",
|
||||
BGFX_DIR .. "examples/common/**.h",
|
||||
BGFX_DIR .. "examples/common/**.mm",
|
||||
BGFX_DIR .. "examples/05-instancing/**.cpp",
|
||||
BGFX_DIR .. "examples/05-instancing/**.h",
|
||||
}
|
||||
|
@ -37,3 +38,9 @@ project "example-05-instancing"
|
|||
"GL",
|
||||
"pthread",
|
||||
}
|
||||
|
||||
configuration { "macosx" }
|
||||
links {
|
||||
"Cocoa.framework",
|
||||
"OpenGL.framework",
|
||||
}
|
||||
|
|
7
premake/example-06-bump.lua
Normal file → Executable file
7
premake/example-06-bump.lua
Normal file → Executable file
|
@ -12,6 +12,7 @@ project "example-06-bump"
|
|||
files {
|
||||
BGFX_DIR .. "examples/common/**.cpp",
|
||||
BGFX_DIR .. "examples/common/**.h",
|
||||
BGFX_DIR .. "examples/common/**.mm",
|
||||
BGFX_DIR .. "examples/06-bump/**.cpp",
|
||||
BGFX_DIR .. "examples/06-bump/**.h",
|
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}
|
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|
@ -34,3 +35,9 @@ project "example-06-bump"
|
|||
"GL",
|
||||
"pthread",
|
||||
}
|
||||
|
||||
configuration { "macosx" }
|
||||
links {
|
||||
"Cocoa.framework",
|
||||
"OpenGL.framework",
|
||||
}
|
||||
|
|
7
premake/example-07-callback.lua
Normal file → Executable file
7
premake/example-07-callback.lua
Normal file → Executable file
|
@ -12,6 +12,7 @@ project "example-07-callback"
|
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files {
|
||||
BGFX_DIR .. "examples/common/**.cpp",
|
||||
BGFX_DIR .. "examples/common/**.h",
|
||||
BGFX_DIR .. "examples/common/**.mm",
|
||||
BGFX_DIR .. "examples/07-callback/**.cpp",
|
||||
BGFX_DIR .. "examples/07-callback/**.h",
|
||||
}
|
||||
|
@ -34,3 +35,9 @@ project "example-07-callback"
|
|||
"GL",
|
||||
"pthread",
|
||||
}
|
||||
|
||||
configuration { "macosx" }
|
||||
links {
|
||||
"Cocoa.framework",
|
||||
"OpenGL.framework",
|
||||
}
|
||||
|
|
7
premake/example-08-update.lua
Normal file → Executable file
7
premake/example-08-update.lua
Normal file → Executable file
|
@ -12,6 +12,7 @@ project "example-08-update"
|
|||
files {
|
||||
BGFX_DIR .. "examples/common/**.cpp",
|
||||
BGFX_DIR .. "examples/common/**.h",
|
||||
BGFX_DIR .. "examples/common/**.mm",
|
||||
BGFX_DIR .. "examples/08-update/**.cpp",
|
||||
BGFX_DIR .. "examples/08-update/**.h",
|
||||
}
|
||||
|
@ -37,3 +38,9 @@ project "example-08-update"
|
|||
"GL",
|
||||
"pthread",
|
||||
}
|
||||
|
||||
configuration { "macosx" }
|
||||
links {
|
||||
"Cocoa.framework",
|
||||
"OpenGL.framework",
|
||||
}
|
||||
|
|
9
src/bgfx.cpp
Normal file → Executable file
9
src/bgfx.cpp
Normal file → Executable file
|
@ -40,7 +40,14 @@ namespace bgfx
|
|||
{
|
||||
g_bgfxHwnd = _hwnd;
|
||||
}
|
||||
#endif // BX_PLATFORM_WINDOWS
|
||||
#elif BX_PLATFORM_OSX
|
||||
void* g_bgfxNSWindow = NULL;
|
||||
|
||||
void osxSetNSWindow(void* _nsWindow)
|
||||
{
|
||||
g_bgfxNSWindow = _nsWindow;
|
||||
}
|
||||
#endif // BX_PLATFORM_*
|
||||
|
||||
struct CallbackStub : public CallbackI
|
||||
{
|
||||
|
|
22
src/bgfx_p.h
Normal file → Executable file
22
src/bgfx_p.h
Normal file → Executable file
|
@ -31,7 +31,7 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format
|
|||
do { \
|
||||
if (!(_condition) ) \
|
||||
{ \
|
||||
BX_TRACE(BX_FILE_LINE_LITERAL "WARN " _format, ##__VA_ARGS__); \
|
||||
BX_TRACE("WARN " _format, ##__VA_ARGS__); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
|
@ -39,7 +39,7 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format
|
|||
do { \
|
||||
if (!(_condition) ) \
|
||||
{ \
|
||||
BX_TRACE(BX_FILE_LINE_LITERAL "CHECK " _format, ##__VA_ARGS__); \
|
||||
BX_TRACE("CHECK " _format, ##__VA_ARGS__); \
|
||||
bx::debugBreak(); \
|
||||
} \
|
||||
} while(0)
|
||||
|
@ -75,9 +75,9 @@ extern void dbgPrintfData(const void* _data, uint32_t _size, const char* _format
|
|||
|
||||
#include "dds.h"
|
||||
|
||||
#define BGFX_CHUNK_MAGIC_FSH BX_MAKEFOURCC('F', 'S', 'H', 0x1)
|
||||
#define BGFX_CHUNK_MAGIC_FSH BX_MAKEFOURCC('F', 'S', 'H', 0x1)
|
||||
#define BGFX_CHUNK_MAGIC_TEX BX_MAKEFOURCC('T', 'E', 'X', 0x0)
|
||||
#define BGFX_CHUNK_MAGIC_VSH BX_MAKEFOURCC('V', 'S', 'H', 0x1)
|
||||
#define BGFX_CHUNK_MAGIC_VSH BX_MAKEFOURCC('V', 'S', 'H', 0x1)
|
||||
|
||||
#if BGFX_CONFIG_USE_TINYSTL
|
||||
|
||||
|
@ -145,7 +145,9 @@ namespace bgfx
|
|||
{
|
||||
#if BX_PLATFORM_WINDOWS
|
||||
extern HWND g_bgfxHwnd;
|
||||
#endif // BX_PLATFORM_WINDOWS
|
||||
#elif BX_PLATFORM_OSX
|
||||
extern void* g_bgfxNSWindow;
|
||||
#endif // BX_PLATFORM_*
|
||||
|
||||
struct Clear
|
||||
{
|
||||
|
@ -1433,13 +1435,13 @@ namespace bgfx
|
|||
{
|
||||
}
|
||||
|
||||
static int32_t renderThread(void* _userData)
|
||||
{
|
||||
Context* ctx = (Context*)_userData;
|
||||
static int32_t renderThread(void* _userData)
|
||||
{
|
||||
Context* ctx = (Context*)_userData;
|
||||
while (!ctx->renderFrame() );
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// game thread
|
||||
void init(bool _createRenderThread);
|
||||
void shutdown();
|
||||
|
|
38
src/glcontext_nsgl.h
Executable file
38
src/glcontext_nsgl.h
Executable file
|
@ -0,0 +1,38 @@
|
|||
/*
|
||||
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
|
||||
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
||||
*/
|
||||
|
||||
#ifndef __GLCONTEXT_NSGL_H__
|
||||
#define __GLCONTEXT_NSGL_H__
|
||||
|
||||
#if BX_PLATFORM_OSX
|
||||
|
||||
namespace bgfx
|
||||
{
|
||||
struct GlContext
|
||||
{
|
||||
GlContext()
|
||||
: m_context(0)
|
||||
{
|
||||
}
|
||||
|
||||
void create(uint32_t _width, uint32_t _height);
|
||||
void destroy();
|
||||
void resize(uint32_t _width, uint32_t _height);
|
||||
void swap();
|
||||
void import();
|
||||
|
||||
bool isValid() const
|
||||
{
|
||||
return 0 != m_context;
|
||||
}
|
||||
|
||||
void* m_view;
|
||||
void* m_context;
|
||||
};
|
||||
} // namespace bgfx
|
||||
|
||||
#endif // BX_PLATFORM_OSX
|
||||
|
||||
#endif // __GLCONTEXT_NSGL_H__
|
108
src/glcontext_nsgl.mm
Executable file
108
src/glcontext_nsgl.mm
Executable file
|
@ -0,0 +1,108 @@
|
|||
/*
|
||||
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
|
||||
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
||||
*/
|
||||
|
||||
#include "bgfx_p.h"
|
||||
|
||||
#if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
|
||||
# include "renderer_gl.h"
|
||||
|
||||
# if BX_PLATFORM_OSX
|
||||
|
||||
# include <mach-o/dyld.h>
|
||||
# include <dlfcn.h>
|
||||
# include <stdlib.h>
|
||||
# include <string.h>
|
||||
# include <Cocoa/Cocoa.h>
|
||||
# include <OpenGL/OpenGL.h>
|
||||
|
||||
static void* NSGLGetProcAddress (const char* name) {
|
||||
static void* const dylib =
|
||||
dlopen("/System/Library/Frameworks/"
|
||||
"OpenGL.framework/Versions/Current/OpenGL",
|
||||
RTLD_LAZY);
|
||||
return dylib ? dlsym(dylib, name) : NULL;
|
||||
}
|
||||
|
||||
namespace bgfx
|
||||
{
|
||||
|
||||
# define GL_IMPORT(_optional, _proto, _func) _proto _func
|
||||
# include "glimports.h"
|
||||
# undef GL_IMPORT
|
||||
|
||||
void GlContext::create(uint32_t _width, uint32_t _height)
|
||||
{
|
||||
NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow;
|
||||
|
||||
NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = {
|
||||
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy, //NSOpenGLProfileVersion3_2Core,
|
||||
NSOpenGLPFAColorSize , 24,
|
||||
NSOpenGLPFAAlphaSize , 8,
|
||||
NSOpenGLPFADepthSize , 24,
|
||||
NSOpenGLPFAStencilSize , 8,
|
||||
NSOpenGLPFADoubleBuffer ,
|
||||
NSOpenGLPFAAccelerated ,
|
||||
NSOpenGLPFANoRecovery ,
|
||||
0
|
||||
};
|
||||
|
||||
NSOpenGLPixelFormat* pixelFormat =
|
||||
[[NSOpenGLPixelFormat alloc]
|
||||
initWithAttributes:pixelFormatAttributes];
|
||||
|
||||
NSRect glViewRect = [[nsWindow contentView] bounds];
|
||||
|
||||
NSOpenGLView* glView =
|
||||
[[NSOpenGLView alloc]
|
||||
initWithFrame:glViewRect
|
||||
pixelFormat:pixelFormat];
|
||||
|
||||
[pixelFormat release];
|
||||
|
||||
[nsWindow setContentView:glView];
|
||||
|
||||
NSOpenGLContext* glContext = [glView openGLContext];
|
||||
[glContext makeCurrentContext];
|
||||
|
||||
m_view = glView;
|
||||
m_context = glContext;
|
||||
|
||||
import();
|
||||
}
|
||||
|
||||
void GlContext::destroy()
|
||||
{
|
||||
NSOpenGLView* glView = (NSOpenGLView*)m_view;
|
||||
m_view = 0;
|
||||
m_context = 0;
|
||||
[glView release];
|
||||
}
|
||||
|
||||
void GlContext::resize(uint32_t _width, uint32_t _height)
|
||||
{
|
||||
}
|
||||
|
||||
void GlContext::swap()
|
||||
{
|
||||
NSOpenGLContext* glContext = (NSOpenGLContext*)m_context;
|
||||
[glContext makeCurrentContext];
|
||||
[glContext flushBuffer];
|
||||
}
|
||||
|
||||
void GlContext::import()
|
||||
{
|
||||
# define GL_IMPORT(_optional, _proto, _func) \
|
||||
{ \
|
||||
_func = (_proto)NSGLGetProcAddress(#_func); \
|
||||
BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. NSGLGetProcAddress(\"%s\")", #_func); \
|
||||
}
|
||||
# include "glimports.h"
|
||||
# undef GL_IMPORT
|
||||
}
|
||||
|
||||
} // namespace bgfx
|
||||
|
||||
# endif // BX_PLATFORM_OSX
|
||||
#endif //(BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
|
|
@ -1715,9 +1715,15 @@ namespace bgfx
|
|||
|
||||
# define GL_GET(_pname, _min) BX_TRACE(#_pname " %d (min: %d)", glGet(_pname), _min)
|
||||
|
||||
# if BX_PLATFORM_OSX
|
||||
GL_GET(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 16 * 4);
|
||||
GL_GET(GL_MAX_VERTEX_UNIFORM_COMPONENTS, 128 * 4);
|
||||
GL_GET(GL_MAX_VARYING_FLOATS, 8 * 4);
|
||||
# else
|
||||
GL_GET(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16);
|
||||
GL_GET(GL_MAX_VERTEX_UNIFORM_VECTORS, 128);
|
||||
GL_GET(GL_MAX_VARYING_VECTORS, 8);
|
||||
# endif
|
||||
GL_GET(GL_MAX_VERTEX_ATTRIBS, 8);
|
||||
GL_GET(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8);
|
||||
GL_GET(GL_MAX_CUBE_MAP_TEXTURE_SIZE, 16);
|
||||
|
|
21
src/renderer_gl.h
Normal file → Executable file
21
src/renderer_gl.h
Normal file → Executable file
|
@ -8,6 +8,7 @@
|
|||
|
||||
#define BGFX_USE_EGL 0
|
||||
#define BGFX_USE_WGL 0
|
||||
#define BGFX_USE_NSGL 0
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL
|
||||
# if BX_PLATFORM_LINUX
|
||||
|
@ -17,18 +18,15 @@
|
|||
# include <GL/glx.h>
|
||||
# undef GL_PROTOTYPES
|
||||
# elif BX_PLATFORM_OSX
|
||||
# define GL_PROTOTYPES
|
||||
# define GL_GLEXT_LEGACY
|
||||
# define GL_VERSION_1_2
|
||||
# define GL_VERSION_1_3
|
||||
# define GL_VERSION_1_5
|
||||
# define GL_VERSION_2_0
|
||||
# define long ptrdiff_t
|
||||
# include <OpenGL/gl.h>
|
||||
# undef GL_VERSION_2_0
|
||||
# undef GL_VERSION_1_5
|
||||
# undef GL_VERSION_1_3
|
||||
# undef long
|
||||
# undef GL_VERSION_1_2
|
||||
# undef GL_PROTOTYPES
|
||||
# undef GL_VERSION_1_3
|
||||
# undef GL_VERSION_1_4
|
||||
# undef GL_VERSION_1_5
|
||||
# undef GL_VERSION_2_0
|
||||
# else
|
||||
# include <GL/gl.h>
|
||||
# endif // BX_PLATFORM_
|
||||
|
@ -147,6 +145,8 @@ typedef void (*PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei b
|
|||
# include <windows.h>
|
||||
#elif BX_PLATFORM_LINUX
|
||||
# include "glcontext_glx.h"
|
||||
#elif BX_PLATFORM_OSX
|
||||
# include "glcontext_nsgl.h"
|
||||
#endif // BX_PLATFORM_
|
||||
|
||||
#if BGFX_CONFIG_DEBUG_GREMEDY && (BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX)
|
||||
|
@ -157,6 +157,7 @@ typedef void (*PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei b
|
|||
# include "glcontext_wgl.h"
|
||||
#endif // BGFX_USE_WGL
|
||||
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
# define GL_APIENTRY APIENTRY
|
||||
#endif // GL_APIENTRY
|
||||
|
@ -363,7 +364,7 @@ namespace bgfx
|
|||
void createColor(uint32_t _width, uint32_t _height, GLenum _min, GLenum _mag);
|
||||
void createDepth(uint32_t _width, uint32_t _height);
|
||||
void destroy();
|
||||
void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem);
|
||||
void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem);
|
||||
|
||||
GLuint m_id;
|
||||
GLenum m_target;
|
||||
|
|
Loading…
Reference in a new issue