Added debug check when passing uninitialized vertex decl.

This commit is contained in:
bkaradzic 2013-08-27 22:02:43 -07:00
parent e05d250948
commit 08c38f5101

View file

@ -99,9 +99,9 @@ namespace bgfx
virtual void screenShot(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t /*_size*/, bool _yflip) BX_OVERRIDE
{
bx::CrtFileWriter writer;
writer.open(_filePath);
bx::open(&writer, _filePath);
imageWriteTga(&writer, _width, _height, _pitch, _data, false, _yflip);
writer.close();
bx::close(&writer);
}
virtual void captureBegin(uint32_t /*_width*/, uint32_t /*_height*/, uint32_t /*_pitch*/, TextureFormat::Enum /*_format*/, bool /*_yflip*/) BX_OVERRIDE
@ -839,6 +839,8 @@ namespace bgfx
VertexBufferHandle createVertexBuffer(const Memory* _mem, const VertexDecl& _decl)
{
BGFX_CHECK_MAIN_THREAD();
BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
return s_ctx.createVertexBuffer(_mem, _decl);
}
@ -877,6 +879,7 @@ namespace bgfx
DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl)
{
BGFX_CHECK_MAIN_THREAD();
BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
return s_ctx.createDynamicVertexBuffer(_num, _decl);
}
@ -884,6 +887,7 @@ namespace bgfx
{
BGFX_CHECK_MAIN_THREAD();
BX_CHECK(NULL != _mem, "_mem can't be NULL");
BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
return s_ctx.createDynamicVertexBuffer(_mem, _decl);
}
@ -911,6 +915,7 @@ namespace bgfx
{
BGFX_CHECK_MAIN_THREAD();
BX_CHECK(0 < _num, "Requesting 0 vertices.");
BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
return s_ctx.m_submit->checkAvailTransientVertexBuffer(_num, _decl.m_stride);
}
@ -923,6 +928,7 @@ namespace bgfx
bool checkAvailTransientBuffers(uint32_t _numVertices, const VertexDecl& _decl, uint32_t _numIndices)
{
BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
return checkAvailTransientVertexBuffer(_numVertices, _decl)
&& checkAvailTransientIndexBuffer(_numIndices)
;
@ -942,6 +948,7 @@ namespace bgfx
BX_CHECK(NULL != _tvb, "_tvb can't be NULL");
BX_CHECK(0 < _num, "Requesting 0 vertices.");
BX_CHECK(UINT16_MAX >= _num, "Requesting %d vertices (max: %d).", _num, UINT16_MAX);
BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
return s_ctx.allocTransientVertexBuffer(_tvb, _num, _decl);
}