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Merge branch 'master' of cane:bkaradzic/bgfx
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commit
07d310af12
2 changed files with 40 additions and 16 deletions
25
README.md
25
README.md
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@ -57,12 +57,21 @@ Languages:
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* [Haskell language API bindings](https://github.com/haskell-game/bgfx)
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* [Rust language API bindings](https://github.com/rhoot/bgfx-rs)
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Build
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-----
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[Building](https://bkaradzic.github.io/bgfx/build.html)
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----------------------------------------------------
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- AppVeyor https://ci.appveyor.com/project/bkaradzic/bgfx
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- TravisCI https://travis-ci.org/bkaradzic/bgfx
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[Examples](https://bkaradzic.github.io/bgfx/examples.html)
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----------------------------------------------------------
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[API Reference](https://bkaradzic.github.io/bgfx/bgfx.html)
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-----------------------------------------------------------
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[Tools](https://bkaradzic.github.io/bgfx/tools.html)
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----------------------------------------------------
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Who is using it?
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----------------
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@ -118,18 +127,6 @@ http://makingartstudios.itch.io/dls - DLS the digital logic simulator game.
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https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator
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[Building](https://bkaradzic.github.io/bgfx/build.html)
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-------------------------------------------------------
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[Examples](https://bkaradzic.github.io/bgfx/examples.html)
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----------------------------------------------------------
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[API Reference](https://bkaradzic.github.io/bgfx/bgfx.html)
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-----------------------------------------------------------
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[Tools](https://bkaradzic.github.io/bgfx/tools.html)
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----------------------------------------------------
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[License (BSD 2-clause)](https://bkaradzic.github.io/bgfx/license.html)
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-----------------------------------------------------------------------
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31
makefile
31
makefile
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@ -237,6 +237,7 @@ docs:
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clean:
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@echo Cleaning...
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-@rm -rf .build
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@mkdir .build
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###
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@ -271,8 +272,8 @@ endif
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else
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OS=windows
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BUILD_PROJECT_DIR=gmake-mingw-gcc
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BUILD_OUTPUT_DIR=win32_mingw-gcc
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BUILD_TOOLS_CONFIG=release32
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BUILD_OUTPUT_DIR=win64_mingw-gcc
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BUILD_TOOLS_CONFIG=release64
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BUILD_TOOLS_SUFFIX=Release
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EXE=.exe
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endif
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@ -290,3 +291,29 @@ texturec: .build/projects/$(BUILD_PROJECT_DIR)
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$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/texturec$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/texturec$(EXE)
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tools: geometryc shaderc texturec
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dist-windows: .build/projects/gmake-mingw-gcc
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$(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 geometryc
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$(SILENT) cp .build/win64_mingw-gcc/bin/geometrycRelease tools/bin/windows/geometryc.exe
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$(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 shaderc
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$(SILENT) cp .build/win64_mingw-gcc/bin/shadercRelease tools/bin/windows/shaderc.exe
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$(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 texturec
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$(SILENT) cp .build/win64_mingw-gcc/bin/texturecRelease tools/bin/windows/texturec.exe
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dist-linux: .build/projects/gmake-linux
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$(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 geometryc
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$(SILENT) cp .build/linux64_gcc/bin/geometrycRelease tools/bin/linux/geometryc
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$(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 shaderc
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$(SILENT) cp .build/linux64_gcc/bin/shadercRelease tools/bin/linux/shaderc
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$(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 texturec
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$(SILENT) cp .build/linux64_gcc/bin/texturecRelease tools/bin/linux/texturec
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dist-darwin: .build/projects/gmake-osx
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryc
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$(SILENT) cp .build/osx64_clang/bin/geometrycRelease tools/bin/darwin/geometryc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 shaderc
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$(SILENT) cp .build/osx64_clang/bin/shadercRelease tools/bin/darwin/shaderc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturec
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$(SILENT) cp .build/osx64_clang/bin/texturecRelease tools/bin/darwin/texturec
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dist: clean dist-windows dist-linux dist-darwin
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