diff --git a/README.md b/README.md index 521853b6..00816809 100644 --- a/README.md +++ b/README.md @@ -57,12 +57,21 @@ Languages: * [Haskell language API bindings](https://github.com/haskell-game/bgfx) * [Rust language API bindings](https://github.com/rhoot/bgfx-rs) -Build ------ +[Building](https://bkaradzic.github.io/bgfx/build.html) +---------------------------------------------------- - AppVeyor https://ci.appveyor.com/project/bkaradzic/bgfx - TravisCI https://travis-ci.org/bkaradzic/bgfx +[Examples](https://bkaradzic.github.io/bgfx/examples.html) +---------------------------------------------------------- + +[API Reference](https://bkaradzic.github.io/bgfx/bgfx.html) +----------------------------------------------------------- + +[Tools](https://bkaradzic.github.io/bgfx/tools.html) +---------------------------------------------------- + Who is using it? ---------------- @@ -118,18 +127,6 @@ http://makingartstudios.itch.io/dls - DLS the digital logic simulator game. https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator -[Building](https://bkaradzic.github.io/bgfx/build.html) -------------------------------------------------------- - -[Examples](https://bkaradzic.github.io/bgfx/examples.html) ----------------------------------------------------------- - -[API Reference](https://bkaradzic.github.io/bgfx/bgfx.html) ------------------------------------------------------------ - -[Tools](https://bkaradzic.github.io/bgfx/tools.html) ----------------------------------------------------- - [License (BSD 2-clause)](https://bkaradzic.github.io/bgfx/license.html) ----------------------------------------------------------------------- diff --git a/makefile b/makefile index afa61759..624ffb6d 100644 --- a/makefile +++ b/makefile @@ -237,6 +237,7 @@ docs: clean: @echo Cleaning... -@rm -rf .build + @mkdir .build ### @@ -271,8 +272,8 @@ endif else OS=windows BUILD_PROJECT_DIR=gmake-mingw-gcc -BUILD_OUTPUT_DIR=win32_mingw-gcc -BUILD_TOOLS_CONFIG=release32 +BUILD_OUTPUT_DIR=win64_mingw-gcc +BUILD_TOOLS_CONFIG=release64 BUILD_TOOLS_SUFFIX=Release EXE=.exe endif @@ -290,3 +291,29 @@ texturec: .build/projects/$(BUILD_PROJECT_DIR) $(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/texturec$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/texturec$(EXE) tools: geometryc shaderc texturec + +dist-windows: .build/projects/gmake-mingw-gcc + $(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 geometryc + $(SILENT) cp .build/win64_mingw-gcc/bin/geometrycRelease tools/bin/windows/geometryc.exe + $(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 shaderc + $(SILENT) cp .build/win64_mingw-gcc/bin/shadercRelease tools/bin/windows/shaderc.exe + $(SILENT) $(MAKE) -C .build/projects/gmake-mingw-gcc config=release64 -j 6 texturec + $(SILENT) cp .build/win64_mingw-gcc/bin/texturecRelease tools/bin/windows/texturec.exe + +dist-linux: .build/projects/gmake-linux + $(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 geometryc + $(SILENT) cp .build/linux64_gcc/bin/geometrycRelease tools/bin/linux/geometryc + $(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 shaderc + $(SILENT) cp .build/linux64_gcc/bin/shadercRelease tools/bin/linux/shaderc + $(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 texturec + $(SILENT) cp .build/linux64_gcc/bin/texturecRelease tools/bin/linux/texturec + +dist-darwin: .build/projects/gmake-osx + $(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryc + $(SILENT) cp .build/osx64_clang/bin/geometrycRelease tools/bin/darwin/geometryc + $(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 shaderc + $(SILENT) cp .build/osx64_clang/bin/shadercRelease tools/bin/darwin/shaderc + $(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturec + $(SILENT) cp .build/osx64_clang/bin/texturecRelease tools/bin/darwin/texturec + +dist: clean dist-windows dist-linux dist-darwin