bgfx/premake/shaderc.lua

66 lines
1.5 KiB
Lua
Raw Normal View History

2012-06-01 22:55:56 -04:00
project "shaderc"
uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
kind "ConsoleApp"
local GLSL_OPTIMIZER = (BGFX_DIR .. "3rdparty/glsl-optimizer/")
local FCPP_DIR = (BGFX_DIR .. "3rdparty/fcpp/")
2012-06-01 22:55:56 -04:00
configuration { "vs*" }
includedirs {
GLSL_OPTIMIZER .. "src/glsl/msvc",
}
2012-08-08 00:38:31 -04:00
configuration { "windows" }
includedirs {
GLSL_OPTIMIZER .. "include/c99",
}
links {
"d3dx9",
"d3dcompiler",
"dxguid",
}
2012-06-01 22:55:56 -04:00
configuration {}
includedirs {
BGFX_DIR .. "../bx/include",
FCPP_DIR,
2012-06-01 22:55:56 -04:00
GLSL_OPTIMIZER .. "include",
GLSL_OPTIMIZER .. "src/mesa",
GLSL_OPTIMIZER .. "src/mapi",
GLSL_OPTIMIZER .. "src/glsl",
}
files {
BGFX_DIR .. "tools/shaderc.cpp",
FCPP_DIR .. "**.h",
FCPP_DIR .. "cpp1.c",
FCPP_DIR .. "cpp2.c",
FCPP_DIR .. "cpp3.c",
FCPP_DIR .. "cpp4.c",
FCPP_DIR .. "cpp5.c",
FCPP_DIR .. "cpp6.c",
FCPP_DIR .. "cpp6.c",
2012-06-01 22:55:56 -04:00
GLSL_OPTIMIZER .. "src/mesa/**.c",
GLSL_OPTIMIZER .. "src/glsl/**.cpp",
GLSL_OPTIMIZER .. "src/mesa/**.h",
GLSL_OPTIMIZER .. "src/glsl/**.c",
GLSL_OPTIMIZER .. "src/glsl/**.cpp",
GLSL_OPTIMIZER .. "src/glsl/**.h",
}
excludes {
GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
2012-10-07 23:41:18 -04:00
GLSL_OPTIMIZER .. "src/glsl/glcpp/**.l",
GLSL_OPTIMIZER .. "src/glsl/glcpp/**.y",
GLSL_OPTIMIZER .. "src/glsl/ir_set_program_inouts.cpp",
2012-06-01 22:55:56 -04:00
GLSL_OPTIMIZER .. "src/glsl/main.cpp",
GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
}