bgfx/premake/shaderc.lua

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2012-06-01 22:55:56 -04:00
project "shaderc"
uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
kind "ConsoleApp"
local GLSL_OPTIMIZER = (BGFX_DIR .. "3rdparty/glsl-optimizer/")
configuration { "vs*" }
includedirs {
GLSL_OPTIMIZER .. "src/glsl/msvc",
}
configuration {}
includedirs {
BGFX_DIR .. "../bx/include",
BGFX_DIR .. "3rdparty/fcpp",
GLSL_OPTIMIZER .. "include",
GLSL_OPTIMIZER .. "include/c99",
GLSL_OPTIMIZER .. "src/mesa",
GLSL_OPTIMIZER .. "src/mapi",
GLSL_OPTIMIZER .. "src/glsl",
}
files {
BGFX_DIR .. "3rdparty/tools/shaderc.cpp",
BGFX_DIR .. "3rdparty/fcpp/**.h",
BGFX_DIR .. "3rdparty/fcpp/cpp1.c",
BGFX_DIR .. "3rdparty/fcpp/cpp2.c",
BGFX_DIR .. "3rdparty/fcpp/cpp3.c",
BGFX_DIR .. "3rdparty/fcpp/cpp4.c",
BGFX_DIR .. "3rdparty/fcpp/cpp5.c",
BGFX_DIR .. "3rdparty/fcpp/cpp6.c",
BGFX_DIR .. "3rdparty/fcpp/cpp6.c",
GLSL_OPTIMIZER .. "src/mesa/**.c",
GLSL_OPTIMIZER .. "src/glsl/**.cpp",
GLSL_OPTIMIZER .. "src/mesa/**.h",
GLSL_OPTIMIZER .. "src/glsl/**.c",
GLSL_OPTIMIZER .. "src/glsl/**.cpp",
GLSL_OPTIMIZER .. "src/glsl/**.h",
}
excludes {
GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
GLSL_OPTIMIZER .. "src/glsl/main.cpp",
GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
}
links {
"d3dx9",
}