mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
55 lines
1.3 KiB
Lua
55 lines
1.3 KiB
Lua
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project "shaderc"
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uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
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kind "ConsoleApp"
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local GLSL_OPTIMIZER = (BGFX_DIR .. "3rdparty/glsl-optimizer/")
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configuration { "vs*" }
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includedirs {
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GLSL_OPTIMIZER .. "src/glsl/msvc",
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}
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configuration {}
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includedirs {
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BGFX_DIR .. "../bx/include",
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BGFX_DIR .. "3rdparty/fcpp",
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GLSL_OPTIMIZER .. "include",
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GLSL_OPTIMIZER .. "include/c99",
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GLSL_OPTIMIZER .. "src/mesa",
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GLSL_OPTIMIZER .. "src/mapi",
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GLSL_OPTIMIZER .. "src/glsl",
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}
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files {
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BGFX_DIR .. "3rdparty/tools/shaderc.cpp",
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BGFX_DIR .. "3rdparty/fcpp/**.h",
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BGFX_DIR .. "3rdparty/fcpp/cpp1.c",
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BGFX_DIR .. "3rdparty/fcpp/cpp2.c",
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BGFX_DIR .. "3rdparty/fcpp/cpp3.c",
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BGFX_DIR .. "3rdparty/fcpp/cpp4.c",
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BGFX_DIR .. "3rdparty/fcpp/cpp5.c",
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BGFX_DIR .. "3rdparty/fcpp/cpp6.c",
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BGFX_DIR .. "3rdparty/fcpp/cpp6.c",
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GLSL_OPTIMIZER .. "src/mesa/**.c",
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GLSL_OPTIMIZER .. "src/glsl/**.cpp",
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GLSL_OPTIMIZER .. "src/mesa/**.h",
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GLSL_OPTIMIZER .. "src/glsl/**.c",
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GLSL_OPTIMIZER .. "src/glsl/**.cpp",
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GLSL_OPTIMIZER .. "src/glsl/**.h",
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}
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excludes {
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GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
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GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
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GLSL_OPTIMIZER .. "src/glsl/main.cpp",
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GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
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}
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links {
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"d3dx9",
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}
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