bgfx/3rdparty/glsl-optimizer/tests/fragment/in-struct-ret-vals-outES.txt

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2012-04-03 23:30:07 -04:00
varying highp vec4 xlv_COLOR;
varying highp vec2 xlv_TEXCOORD0;
void main ()
{
mediump vec4 c;
c = xlv_COLOR;
highp vec2 tmpvar_1;
tmpvar_1 = (c.xy + xlv_TEXCOORD0);
c.xy = tmpvar_1;
gl_FragData[0] = c;
}