2014-04-15 22:10:56 -04:00
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static const uint8_t fs_clear3_glsl[180] =
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2014-03-26 02:07:51 -04:00
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{
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2014-04-15 22:10:56 -04:00
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0x46, 0x53, 0x48, 0x02, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0x76, 0x61, // FSH....I......va
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0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve
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0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // c4 v_color0;.voi
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0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // d main ().{. gl
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0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x76, // _FragData[0] = v
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0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // _color0;. gl_Fr
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0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, // agData[1] = v_co
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0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // lor0;. gl_FragD
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0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ata[2] = v_color
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0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // 0;. gl_FragData
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0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // [3] = v_color0;.
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0x7d, 0x0a, 0x0a, 0x00, // }...
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2014-03-26 02:07:51 -04:00
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};
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static const uint8_t fs_clear3_dx9[173] =
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{
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2014-04-15 22:10:56 -04:00
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0x46, 0x53, 0x48, 0x02, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x03, 0xff, 0xff, // FSH....I........
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2014-03-26 02:07:51 -04:00
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0xfe, 0xff, 0x16, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ....CTAB....#...
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0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................
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0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....ps_3_0.Micro
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0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh
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0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9.
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0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x1f, 0x00, 0x00, 0x02, // 29.952.3111.....
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0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, // ................
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0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, // ................
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0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, // ................
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0x03, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // .............
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};
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static const uint8_t fs_clear3_dx11[662] =
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{
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2014-04-15 22:10:56 -04:00
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0x46, 0x53, 0x48, 0x02, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x78, 0x02, 0x44, 0x58, 0x42, 0x43, // FSH....I..x.DXBC
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0xec, 0x65, 0x4d, 0xe1, 0x28, 0x13, 0xaf, 0x45, 0xea, 0x5d, 0x5d, 0xcc, 0x29, 0xb7, 0xa4, 0x45, // .eM.(..E.]].)..E
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0x01, 0x00, 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ....x.......4...
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0x8c, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, // ................
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0x52, 0x44, 0x45, 0x46, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEFP...........
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0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................
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0x1c, 0x00, 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // ....Microsoft (R
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0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
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0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, // mpiler 9.29.952.
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0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, // 3111....ISGNL...
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0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8.......
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0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................
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0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D...............
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0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT
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0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, // ION.COLOR...OSGN
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0x74, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // t...........h...
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....h...........
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0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h...
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0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................
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0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....h...........
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0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, // ............SV_T
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0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x98, 0x00, 0x00, 0x00, // ARGET...SHDR....
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0x40, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // @...&...b.......
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0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....e.... ......
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0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // e.... ......e...
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0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // . ......e.... ..
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0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....6.... ......
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0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // F.......6.... ..
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0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // ....F.......6...
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0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // . ......F.......
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0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // 6.... ......F...
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0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, // ....>...STATt...
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0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, // ................
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
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2014-03-26 02:07:51 -04:00
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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2014-04-15 22:10:56 -04:00
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
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2014-03-26 02:07:51 -04:00
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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2014-04-15 22:10:56 -04:00
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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2014-03-26 02:07:51 -04:00
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......
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};
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