2013-01-13 21:39:25 -05:00
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/*
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* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#ifndef __GLCONTEXT_EGL_H__
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#define __GLCONTEXT_EGL_H__
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#if BGFX_USE_EGL
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#include <EGL/egl.h>
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namespace bgfx
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{
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struct GlContext
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{
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GlContext()
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: m_context(NULL)
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, m_display(NULL)
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, m_surface(NULL)
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{
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}
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void create(uint32_t _width, uint32_t _height);
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void destroy();
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2013-04-27 18:16:05 -04:00
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void resize(uint32_t _width, uint32_t _height, bool _vsync);
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2013-01-13 21:39:25 -05:00
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void swap();
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void import();
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bool isValid() const
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{
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return NULL != m_context;
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}
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EGLContext m_context;
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EGLDisplay m_display;
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EGLSurface m_surface;
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};
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} // namespace bgfx
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#endif // BGFX_USE_EGL
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#endif // __GLCONTEXT_EGL_H__
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