Pavel fljot
0532f4bfbb
Moved some IGesturesManager methods under gestouch_internal namespace
2012-02-21 20:13:25 +02:00
Pavel fljot
3ba8a3df86
Put back automatic input adapter initialization
2012-02-17 17:53:15 +02:00
Pavel fljot
6d8b733d51
Moved input logic out to separate classes
2012-02-03 15:57:11 +02:00
Pavel fljot
ad767a4937
Bugfix for mouse/finger release out of stage
2012-02-02 16:57:16 +02:00
Pavel fljot
47f2f848e4
Optimized event dispatching
2011-12-30 18:26:16 +02:00
Pavel fljot
3e1b5948b2
Small optimization for PanGesture
2011-12-30 16:47:52 +02:00
Pavel fljot
d950550d16
Catch all the Touch/Mouse events in capture phase
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GesturesManager now captures TOUCH_BEGIN or MOUSE_DOWN from the stage in capture phase to be able to prevent their propagation at the target without affecting the gesture regoznition.
2011-12-30 03:19:56 +02:00
Pavel fljot
9d9fcd20ba
Fix central point calculation for more precise transformations
2011-11-22 10:40:42 +02:00
Pavel fljot
a036db1aef
Initial commit for the new architecture
2011-11-22 02:54:11 +02:00
Pavel fljot
9144538e46
Added Gesture#enabled property
2011-11-01 16:53:44 +02:00
Pavel fljot
d3ddb825b5
Fix condition for dispatching GestureTrackingEvent.GESTURE_TRACKING_END
2011-10-25 15:19:05 +03:00
Pavel fljot
fbc4ab7422
Merge branch 'refs/heads/master' into develop
2011-10-25 13:47:51 +03:00
Pavel fljot
e508862f42
Bumped to v0.2
2011-10-21 14:42:01 +03:00
Pavel fljot
04d16fcc56
Merge branch 'refs/heads/develop'
2011-10-21 14:39:11 +03:00
Pavel fljot
dc489ba55d
DoubleTapGesture condition refactored
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to get rid of code duplication
2011-10-20 19:29:24 +03:00
Pavel fljot
3e74d2883a
Added event metatags on gestures
2011-10-20 19:28:01 +03:00
Pavel fljot
ecdc6687c7
added dispatching GestureEvents on Gesture instance
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see asdoc changes for explanation
2011-10-20 19:26:25 +03:00
Pavel fljot
f623ccbc21
target setting on Gesture fixes
2011-10-20 18:47:27 +03:00
Pavel fljot
bb66f13787
Moved ObjectPool class to Gestouch package
2011-10-20 18:21:43 +03:00
Pavel fljot
caa1b363f9
DragGesture bugfix: condition for dispatch DragGestureEvent with END phase was wrong.
2011-09-05 17:49:09 +03:00
Pavel fljot
5b0ae2ef00
RotateGesture fix
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I have no idea why I put that condition before, but obviously I expect to have -1 rotation instead of 359.
2011-08-17 14:04:29 +03:00
Pavel fljot
d65cf3ac90
Gesture#shouldTrackTouchPoint() is no more abstract method but rather has some default functionality.
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Since most of the gestures requires touch point (on touch begin) to be on top of the target, this common logic moved to base class Gesture.
2011-07-04 13:37:46 +03:00
Pavel fljot
c3d637b4a7
DragGesture#onTouchMove() fixed.
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Before it was dispatching event with UPDATE phase just after event with BEGIN phase (so two events during one method call), which could result double offsets in UI layer.
2011-06-24 21:26:46 +03:00
Pavel fljot
3be92fb21f
Small slop calculation optimization in MovingGestureBase
2011-05-05 19:15:22 +03:00
Pavel fljot
b765eba46a
Added GestureTrackingEvent (GESTURE_TRACKING_BEGIN, GESTURE_TRACKING_END),
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made Gesture extend EventDispatcher (and IGesture extend IEventDispatcher)
2011-05-05 19:14:49 +03:00
Pavel fljot
ad8b5a2ecd
Fixed several things related to Gesture#centralPoint (affected DragGesture)
2011-05-05 19:12:40 +03:00
Pavel fljot
151d0ddca6
Target is now optional argument for gesture constructor (since I made target as getter AND setter recently)
2011-05-02 13:36:29 +03:00
Pavel fljot
289b3a800b
New Ant task for building "fat swc" (with embedded documentation)
2011-05-01 17:42:58 +03:00
Pavel fljot
fca1ae4bc9
Initial commit
2011-04-29 18:55:49 +03:00