server/plugins/PlayerParticles/config.yml
mathias 08ba4b7180 Latest changes
Former-commit-id: ff9a104ccc1e0eb2c0897d0a9f9650b429161196
2018-11-28 16:51:52 +02:00

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YAML

# __________ __ __________ __ __ __ ________
# \______ \ | _____ ___ __ __________\______ \_____ ________/ |_|__| ____ | | ____ ______ ___ _| ____/
# | ___/ | \__ \< | |/ __ \_ __ \ ___/\__ \\_ __ \ __\ |/ ___\| | _/ __ \ / ___/ \ \/ /____ \
# | | | |__/ __ \\___ \ ___/| | \/ | / __ \| | \/| | | \ \___| |_\ ___/ \___ \ \ // \
# |____| |____(____ / ____|\___ >__| |____| (____ /__| |__| |__|\___ >____/\___ >____ > \_//______ /
# \/\/ \/ \/ \/ \/ \/ \/
# ==================================================== #
# PlayerParticles Config #
# Welcome to the beginning #
# ==================================================== #
# Changing this value will reset your config on the next server reload / restart.
# I don't recommend changing it
# NOTE: Updating to a new version of the plugin will change this number and delete your config.
# Make sure you create a backup each time before you update!
version: 5.2
# Check for new versions of the plugin
# Default: true
check-updates: false
# If the command /pp gui is enabled
# Disable this if you have your own custom GUI through another plugin
# Default: true
gui-enabled: true
# The worlds which this plugin is disabled in
# Remove the [] before you enter world names
# Default: []
disabled-worlds: []
# - your_world_name_here
# - add_more_under_these
# Max fixed effects per player
# Default: 5
max-fixed-effects: 5
# Max fixed effect creation distance
# Determines how far away a player may create a fixed effect from themselves
# This measurement is in blocks
# Set to 0 for infinite distance
# Default: 128
max-fixed-effect-creation-distance: 128
# How many ticks to wait before spawning more particles
# Increasing this value may cause less lag (if there was any), but will decrease prettiness
# Only use whole numbers greater than or equal to 1
# Going over 3 will likely look terrible
# Default: 1
ticks-per-particle: 1
# ================================================================ #
# MESSAGE CONFIGURATION #
# Important Notes: #
# * You can use the & symbol to color the messages #
# * {TYPE} Will be replaced with whatever that message requires #
# * You cannot use the apostrophe character! ( ' ) #
# ================================================================ #
# If you're using other plugins to execute commands you may wish to turn off messages
# Default: true
messages-enabled: true
# Whether or not to use the message-prefix field when displaying messages
# Default: true
use-message-prefix: false
# The prefix to use for all PlayerParticle messages
# This is useless if use-message-prefix is set to false
# Default: '&7[&3PlayerParticles&7]'
message-prefix: '&7[&3PlayerParticles&7]'
# ------------- #
# Particles #
# ------------- #
# No Particle Permission
# Default: '&cYou do not have permission to use &b{TYPE} &cparticles!'
message-no-permission: '&cYou do not have permission to use &b{TYPE} &cparticles!'
# /pp list No Particles
# Default: '&cYou do not have permission to use any particles!'
message-no-particles: '&cYou do not have permission to use any particles!'
# Now Using Particles
# Default: '&aNow using &b{TYPE} &aparticles!'
message-now-using: '&aNow using &b{TYPE} &aparticles!'
# Cleared Particles
# Default: '&aYour particles have been cleared!'
message-cleared-particles: '&aYour particles have been cleared!'
# Invalid Particle Type
# Default: '&cInvalid particle type! &b/pp effects'
message-invalid-type: '&cInvalid particle type! &b/pp effects &c| &b/pp effect <type>'
# Particle Command Usage
# You should not change the text here, only the coloring
# Default: '&b/pp effect <type>'
message-particle-usage: '&b/pp effect <type>'
# -------------- #
# Styles #
# -------------- #
# No Style Permission
# Default: '&cYou do not have permission to use the style type &b{TYPE}&c!'
message-no-permission-style: '&cYou do not have permission to use the style type &b{TYPE}&c!'
# /pp styles No Styles
# Default: '&cYou do not have permission to use any styles!'
message-no-styles: '&cYou do not have permission to use any styles!'
# Now Using Style
# Default: '&aNow using the style type &b{TYPE}&a!'
message-now-using-style: '&aNow using the style type &b{TYPE}&a!'
# Cleared Style
# Default: '&aYour style has been cleared!'
message-cleared-style: '&aYour style has been cleared!'
# Invalid Style Type
# Default: '&cInvalid style type! &b/pp styles &c| &b/pp style <type>'
message-invalid-type-style: '&cInvalid style type! &b/pp styles &c| &b/pp style <type>'
# Style Command Usage
# You should not change the text here, only the coloring
# Default: '&b/pp style <type>'
message-style-usage: '&b/pp style <type>'
# ------------ #
# Data #
# ------------ #
# Data Usage
# Default: '&eYour current effect requires &b{TYPE} &edata!'
message-data-usage: '&eYour current effect requires &b{TYPE} &edata!'
# No Data Required
# Default: '&eYour current effect does not use any data!'
message-no-data-usage: '&eYour current effect does not use any data!'
# Data Applied
# Default: '&aYour &b{TYPE} &adata has been applied!'
message-data-applied: '&aYour &b{TYPE} &adata has been applied!'
# Invalid Data Arguments
# Default: '&cInvalid &b{TYPE} &cdata arguments!'
message-data-invalid-arguments: '&cInvalid &b{TYPE} &cdata arguments!'
# Unknown Material
# Default: '&cThe {TYPE} name you supplied is invalid!'
message-data-material-unknown: '&cThe &b{TYPE} &cname you supplied is invalid!'
# Mismatched Material
# Default: '&cThe material supplied is not of type &b{TYPE}&c!'
message-data-material-mismatch: '&cThe material supplied is not of type &b{TYPE}&c!'
# Note Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data [<0-23>]|[rainbow]'
message-note-data-usage: '&b/pp data [<0-23>]|[rainbow]'
# Color Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data [<0-255> <0-255> <0-255>]|[rainbow]'
message-color-data-usage: '&b/pp data [<0-255> <0-255> <0-255>]|[rainbow]'
# Item Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data <itemName/ID>'
message-item-data-usage: '&b/pp data <itemName>'
# Block Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data <blockName/ID>'
message-block-data-usage: '&b/pp data <blockName>'
# ---------------- #
# Prefixes #
# ---------------- #
# You Can Use Particles
# Default: '&eYou can use:'
message-use: '&eYou can use:&b'
# Usage
# Default: '&eUsage:'
message-usage: '&eUsage:'
# Available Commands
# Default: '&eAvailable commands: &beffect, effects, style, styles, data, fixed, reset, gui, worlds, version, help'
message-available-commands: '&eAvailable commands: &beffect, effects, style, styles, data, fixed, reset, gui, worlds, version, help'
# Disabled Worlds
# Default: '&eParticles are disabled in these worlds:&b'
message-disabled-worlds: '&eParticles are disabled in these worlds:&b'
# ------------------ #
# Alt. Execution
# ------------------ #
# Executed For Player
# Default: '&aCommand executed for &b{TYPE}'
message-executed-for-player: '&aCommand executed for &b{TYPE}'
# Failed Execute Not Found
# Default: '&cFailed to execute for &b{TYPE}&c! Player not found!'
message-failed-execute-not-found: '&cFailed to execute command for &b{TYPE}&c! Player not found!'
# Failed Execute No Permission
# Default: '&cFailed to execute for &b{TYPE}&c! You do not have permission!'
message-failed-execute-no-permission: '&cFailed to execute command for &b{TYPE}&c! You do not have permission!'
# ----------------- #
# Fixed Effects
# ----------------- #
# -- Create -- #
# Missing Creation Arguments
# Default: '&cUnable to create fixed effect, you are missing &b{TYPE} &crequired arguments!'
message-create-fixed-missing-args: '&cUnable to create fixed effect, you are missing &b{TYPE} &crequired arguments!'
# Invalid Coordinates
# Default: '&cUnable to create fixed effect, one or more coordinates you entered is invalid!'
message-create-fixed-invalid-coords: '&cUnable to create fixed effect, one or more coordinates you entered is invalid!'
# Coords Out Of Range
# Default: '&cUnable to create fixed effect, you must be within &b{TYPE}&c blocks of your desired location!'
message-create-fixed-out-of-range: '&cUnable to create fixed effect, you must be within &b{TYPE}&c blocks of your desired location!'
# Invalid Effect
# Default: '&cUnable to create fixed effect, an effect with the name &b{TYPE} &cdoes not exist!'
message-create-fixed-invalid-effect: '&cUnable to create fixed effect, an effect with the name &b{TYPE} &cdoes not exist!'
# No Permission Effect
# Default: '&cUnable to create fixed effect, you do not have permission to use the effect &b{TYPE}&c!'
message-create-fixed-no-permission-effect: '&cUnable to create fixed effect, you do not have permission to use the effect &b{TYPE}&c!'
# Invalid Style
# Default: '&cUnable to create fixed effect, a style with the name &b{TYPE} &cdoes not exist!'
message-create-fixed-invalid-style: '&cUnable to create fixed effect, a style with the name &b{TYPE} &cdoes not exist!'
# No Permission Style
# Default: '&cUnable to create fixed effect, you do not have permission to use the style &b{TYPE}&c!'
message-create-fixed-no-permission-style: '&cUnable to create fixed effect, you do not have permission to use the style &b{TYPE}&c!'
# Style Not Fixable
# Default: '&cThe style &b{TYPE} &cprovided can not be used in fixed effects!'
message-create-fixed-non-fixable-style: '&cThe style &b{TYPE} &ccan not be used in fixed effects!'
# Data Error
# Default: '&cUnable to create fixed effect, the data provided is not correct! This effect requires &b{TYPE}&c!'
message-create-fixed-data-error: '&cUnable to create fixed effect, the data provided is not correct! This effect requires &b{TYPE}&c data!'
# Creation Success
# Default: '&aYour fixed effect has been created!'
message-create-fixed-success: '&aYour fixed effect has been created!'
# -- Remove -- #
# Could Not Remove
# Default: '&cUnable to remove, you do not have a fixed effect with the id of &b{TYPE}&c!'
message-remove-fixed-nonexistant: '&cUnable to remove, you do not have a fixed effect with the id of &b{TYPE}&c!'
# No Args Remove
# Default: '&cYou did not specify an id to remove!'
message-remove-fixed-no-args: '&cYou did not specify an id to remove!'
# Invalid Args Remove
# Default: '&cUnable to remove, the id specified must be a number!'
message-remove-fixed-invalid-args: '&cUnable to remove, the id specified must be a number!'
# Effect Removed
# Default: '&aYour fixed effect with the id &b{TYPE}&a has been removed!'
message-remove-fixed-success: '&aYour fixed effect with the id &b{TYPE}&a has been removed!'
# -- List -- #
# List Success
# Default: '&eYou have fixed effects with these ids: &b'
message-list-fixed-success: '&eYou have fixed effects with these ids: &b'
# List None
# Default: '&eYou do not have any fixed effects!'
message-list-fixed-none: '&eYou do not have any fixed effects!'
# -- Info -- #
# Could Not Get Info
# Default: '&cUnable to get info, you do not have a fixed effect with the id of &b{TYPE}&c!'
message-info-fixed-nonexistant: '&cUnable to get info, you do not have a fixed effect with the id of &b{TYPE}&c!'
# No Args Info
# Default: '&cYou did not specify an id to display info for!'
message-info-fixed-no-args: '&cYou did not specify an id to display info for!'
# Invalid Args Info
# Default: '&cUnable to get info, the id specified must be a number!'
message-info-fixed-invalid-args: '&cUnable to get info, the id specified must be a number!'
# Fixed Effect Info
# Key:
# {0} = ID
# {1} = World Name
# {2} = World X Position
# {3} = World Y Position
# {4} = World Z Position
# {5} = Effect Name
# {6} = Style Name
# {7} = Data
# Default: '&eID: &b{0} &eWorld: &b{1} &eX: &b{2} &eY: &b{3} &eZ: &b{4} &eEffect: &b{5} &eStyle: &b{6} &eData: &b{7}'
message-info-fixed-info: '&eID: &b{0} &eWorld: &b{1} &eX: &b{2} &eY: &b{3} &eZ: &b{4} &eEffect: &b{5} &eStyle: &b{6} &eData: &b{7}'
# -- Clear -- #
# No Permission Clear
# Default: '&cYou do not have permission to clear fixed effects of other players!'
message-clear-no-permission: '&cYou do not have permission to clear fixed effects of other players!'
# No Arguments Clear
# Default: '&cYou did not provide a radius to clear fixed effects for!'
message-clear-no-args: '&cYou did not provide a radius to clear fixed effects for!'
# Invalid Arguments Clear
# Default: '&cThe radius you provided is invalid. Make sure it is a positive whole number!'
message-clear-invalid-args: '&cThe radius you provided is invalid. Make sure it is a positive whole number!'
# Successfully Cleared
# Key:
# {0} = Number of effects cleared
# {1} = The provided radius
# Default: '&aCleared &b{0} &afixed effects within &b{1} &ablocks of your location!'
message-clear-success: '&aCleared &b{0} &afixed effects within &b{1} &ablocks of your location!'
# -- Other -- #
# No Permission Fixed
# Default: '&cYou do not have permission to use fixed effects!'
message-no-permission-fixed: '&cYou do not have permission to use fixed effects!'
# Reached Max Allowed
# Default: '&cYou have reached the maximum allowed fixed effects!'
message-max-fixed-effects-reached: '&cYou have reached the maximum allowed fixed effects!'
# Invalid Fixed Command
# Default: '&cInvalid sub-command for &b/pp fixed&c!'
message-invalid-fixed-command: '&cInvalid subcommand for &b/pp fixed&c! &eCommands: '
# -- Command Descriptions -- #
# Fixed Command Description For Create
# Default '&e/pp fixed create <x> <y> <z> <effect> <style> [data]'
message-fixed-command-desc-create: '&e/pp fixed create <x> <y> <z> <effect> <style> [data] - Creates a new fixed effect'
# Fixed Command Description For Remove
# Default: '&e/pp fixed remove <id>'
message-fixed-command-desc-remove: '&e/pp fixed remove <id> - Removes a fixed effect by its id'
# Fixed Command Description For List
# Default: '&e/pp fixed list - Lists all ids of your fixed effects'
message-fixed-command-desc-list: '&e/pp fixed list - Lists all ids of your fixed effects'
# Fixed Command Description For Information
# Default: '&e/pp fixed info <id> - Gets info on one of your fixed effects'
message-fixed-command-desc-info: '&e/pp fixed info <id> - Gets info on one of your fixed effects'
# Fixed Command Description For Clear
# Default: '&e/pp fixed clear <radius> - Clears all fixed effects of all players within the given radius'
message-fixed-command-desc-clear: '&e/pp fixed clear <radius> - Clears all fixed effects of all players within the given radius'
# ------------- #
# GUI #
# ------------- #
# Disabled
# Default: '&cThe server administrator has disabled the GUI.'
message-gui-disabled: '&cThe server administrator has disabled the GUI.'
# Opened By Default
# Default: '&eWe opened the GUI for you because you did not specify a command. View other commands with &b/pp help&e or use &b/pp gui&e to avoid this message.'
message-gui-by-default: '&eWe opened the GUI for you because you did not specify a command. View other commands with &b/pp help&e or use &b/pp gui&e to avoid this message.'
# Back Button
# Default: '&eGo Back'
message-gui-back-button: '&eGo Back'
# Icon Name Color
# Default: '&a'
message-gui-icon-name-color: '&a'
# Currently Active Effect/Style
# Default: '&d- Your current {TYPE} -'
message-gui-icon-current-active: '&d- Your current {TYPE} -'
# Sets your style/effect to {effect name}
# The effect/style name will be added to the end
# Default: '&eSets your {TYPE} to '
message-gui-icon-sets-to: '&eSets your {TYPE} to &b'
# Select Your
# Default: '&eSelect your {TYPE}'
message-gui-icon-set-your: '&eSelect your {TYPE}'
# No Access To
# Default: '&cYou have no access to any {TYPE}!'
message-gui-no-access-to: '&cYou have no access to any {TYPE}!'
# No Data
# Default: '&cYour effect does not use any data!'
message-gui-no-data: '&cYour effect does not use any data!'
# ------------- #
# Other #
# ------------- #
# Reset
# Default: '&aYour effect, style, and data have all been reset!'
message-reset: '&aYour effect, style, and data have all been reset!'
# Invalid Arguments
# Default: '&cInvalid arguments! &a/pp help'
message-invalid-arguments: '&cInvalid arguments! &b/pp help'
# Disabled Worlds None
# Default: '&eParticles are not disabled in any worlds!'
message-disabled-worlds-none: '&eParticles are not disabled in any worlds!'
# Command Usage
# Default: '&eCommand Usage: /pp <command>'
message-command-usage: '&eCommand Usage: &b/pp <command>'
# ================================================================ #
# DATABASE CONFIGURATION #
# Information: #
# * This is meant for people who have multiple servers connected #
# together through BungeeCord. Unless you have multiple servers, #
# it is recommended to keep the database storage disabled for #
# the best performance! #
# ================================================================ #
# Enable Database
# Default: false
database-enable: false
# ------------------------------------------------------------------- #
# The following are only required if database-enable is set to 'true' #
# ------------------------------------------------------------------- #
# Database Hostname
# Default: ''
database-hostname: ''
# Database Port
# Default: 3306
database-port: 3306
# Database Name
# Default: ''
database-name: ''
# Database User Name
# Default: ''
database-user-name: ''
# Database User Password
# Default: ''
database-user-password: ''
# =================================================================== #
# GUI ICON SETTINGS #
# This configuration option allows you to change any of the GUI #
# icons to whatever block/item you want. #
# #
# Important Notes: #
# * If any of the block/item names are invalid the icon in the GUI #
# will be the barrier icon to show that it failed to load. #
# * Do NOT change the particle/style name #
# * You MUST use the Spigot-given name for it to work. You can see #
# all the Spigot-given names at the link below: #
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html #
# =================================================================== #
gui-icon:
main-menu:
EFFECT: BLAZE_POWDER
STYLE: NETHER_STAR
DATA: BOOK
effect: # 1.13 and up
AMBIENT_ENTITY_EFFECT: BEACON
ANGRY_VILLAGER: IRON_DOOR
BARRIER: BARRIER
BLOCK: STONE
BUBBLE: BUBBLE_CORAL
BUBBLE_COLUMN_UP: MAGMA_BLOCK
BUBBLE_POP: BUBBLE_CORAL_FAN
CLOUD: WHITE_WOOL
CRIT: IRON_SWORD
CURRENT_DOWN: SOUL_SAND
DAMAGE_INDICATOR: BOW
DOLPHIN: DOLPHIN_SPAWN_EGG
DRAGON_BREATH: DRAGON_BREATH
DRIPPING_LAVA: LAVA_BUCKET
DRIPPING_WATER: WATER_BUCKET
DUST: REDSTONE
ENCHANT: ENCHANTING_TABLE
ENCHANTED_HIT: DIAMOND_SWORD
END_ROD: END_ROD
ENTITY_EFFECT: GLOWSTONE_DUST
EXPLOSION: FIRE_CHARGE
EXPLOSION_EMITTER: TNT
FALLING_DUST: SAND
FIREWORK: FIREWORK_ROCKET
FISHING: FISHING_ROD
FLAME: BLAZE_POWDER
HAPPY_VILLAGER: DARK_OAK_DOOR
HEART: POPPY
INSTANT_EFFECT: SPLASH_POTION
ITEM: ITEM_FRAME
ITEM_SLIME: SLIME_BALL
ITEM_SNOWBALL: SNOWBALL
LARGE_SMOKE: COBWEB
LAVA: MAGMA_CREAM
MYCELIUM: MYCELIUM
NAUTILUS: HEART_OF_THE_SEA
NONE: GLASS_PANE
NOTE: NOTE_BLOCK
POOF: FIREWORK_STAR
PORTAL: OBSIDIAN
RAIN: PUFFERFISH_BUCKET
SMOKE: TORCH
SPELL: POTION
SPIT: LLAMA_SPAWN_EGG
SPLASH: SALMON
SQUID_INK: INK_SAC
SWEEP_ATTACK: GOLDEN_SWORD
TOTEM_OF_UNDYING: TOTEM
UNDERWATER: TURTLE_HELMET
WITCH: CAULDRON
effect-legacy: # 1.9 to 1.12
AMBIENT_ENTITY_EFFECT: BEACON
ANGRY_VILLAGER: IRON_DOOR
BARRIER: BARRIER
BLOCK: STONE
BUBBLE: GLASS
CLOUD: WOOL
CRIT: IRON_SWORD
DAMAGE_INDICATOR: BOW
DRAGON_BREATH: DRAGONS_BREATH
DRIPPING_LAVA: LAVA_BUCKET
DRIPPING_WATER: WATER_BUCKET
DUST: REDSTONE
ENCHANT: ENCHANTMENT_TABLE
ENCHANTED_HIT: DIAMOND_SWORD
END_ROD: END_ROD
ENTITY_EFFECT: GLOWSTONE_DUST
EXPLOSION: FIREBALL
EXPLOSION_EMITTER: TNT
FALLING_DUST: SAND
FIREWORK: FIREWORK
FISHING: FISHING_ROD
FLAME: BLAZE_POWDER
FOOTSTEP: GRASS
HAPPY_VILLAGER: WOOD_DOOR
HEART: RED_ROSE
INSTANT_EFFECT: POTION
ITEM: ITEM_FRAME
ITEM_SLIME: SLIME_BALL
ITEM_SNOWBALL: SNOWBALL
LARGE_SMOKE: WEB
LAVA: MAGMA_CREAM
MYCELIUM: MYCEL
NONE: THIN_GLASS
NOTE: NOTE_BLOCK
POOF: FIREWORK_CHARGE
PORTAL: OBSIDIAN
RAIN: LAPIS_BLOCK
SMOKE: TORCH
SPELL: GLASS_BOTTLE
SPIT: PUMPKIN_SEEDS
SPLASH: FISH
SWEEP_ATTACK: GOLD_SWORD
TOTEM_OF_UNDYING: TOTEM
UNDERWATER: BOAT
WITCH: CAULDRON
style: # 1.13 and up
ARROWS: BOW
BEAM: POWERED_RAIL
BLOCKBREAK: IRON_PICKAXE
BLOCKEDIT: DISPENSER
BLOCKPLACE: OAK_PLANKS
CUBE: STONE
FEET: GRASS
HALO: ENDER_PORTAL_FRAME
HURT: CACTUS
MOVE: PISTON
NONE: GLASS_PANE
ORBIT: ENCHANTING_TABLE
POINT: STONE_BUTTON
QUADHELIX: NAUTILUS_SHELL
SPHERE: HEART_OF_THE_SEA
SPIN: BEACON
SPIRAL: HOPPER
SWORDS: IRON_SWORD
THICK: COBWEB
WINGS: ELYTRA
style-legacy: # 1.9 to 1.12
ARROWS: BOW
BEAM: POWERED_RAIL
BLOCKBREAK: IRON_PICKAXE
BLOCKEDIT: DISPENSER
BLOCKPLACE: WOOD
CUBE: STONE
FEET: GRASS
HALO: ENDER_PORTAL_FRAME
HURT: CACTUS
MOVE: PISTON_BASE
NONE: THIN_GLASS
ORBIT: ENCHANTMENT_TABLE
POINT: STONE_BUTTON
QUADHELIX: ACTIVATOR_RAIL
SPHERE: SNOW_BALL
SPIN: BEACON
SPIRAL: HOPPER
SWORDS: IRON_SWORD
THICK: VINE
WINGS: ELYTRA
# That's everything! You reached the end of the configuration.
# Enjoy the plugin!