isle/LEGO1/lego/legoomni/include/mxbackgroundaudiomanager.h
jonschz 2b14d3d6a5
Implement parts of LegoCarBuild and dependents (#1092)
* Implement parts of `LegoCarBuild` and dependents

* Fix BETA10 offset

* Fix constants

* Code style: Rename parameters

* Linter fixes v2

* Linter errors v3

* Add BETA10 variable names for presenters

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00

70 lines
1.8 KiB
C++

#ifndef MXBACKGROUNDAUDIOMANAGER_H
#define MXBACKGROUNDAUDIOMANAGER_H
#include "mxcore.h"
#include "mxdsaction.h"
#include "mxtypes.h"
class MxAudioPresenter;
// VTABLE: LEGO1 0x100d9fe8
// SIZE 0x150
class MxBackgroundAudioManager : public MxCore {
public:
MxBackgroundAudioManager();
~MxBackgroundAudioManager() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1007eb70
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f7ac4
return "MxBackgroundAudioManager";
}
// FUNCTION: LEGO1 0x1007eb80
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(p_name);
}
MxBool GetEnabled() { return m_enabled; }
void StartAction(MxParam& p_param);
void StopAction(MxParam& p_param);
MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c);
void FUN_1007ee70();
void FUN_1007ef40();
void FadeInOrFadeOut();
void Enable(MxBool p_enable);
virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
void Init();
void Stop();
void LowerVolume();
void RaiseVolume();
// SYNTHETIC: LEGO1 0x1007ec00
// MxBackgroundAudioManager::`scalar deleting destructor'
private:
MxResult OpenMusic(MxAtomId& p_script);
void DestroyMusic();
MxBool m_enabled; // 0x08
MxDSAction m_action1; // 0x0c
MxAudioPresenter* m_unk0xa0; // 0xa0
MxDSAction m_action2; // 0xa4
MxAudioPresenter* m_unk0x138; // 0x138
MxS32 m_unk0x13c; // 0x13c
MxS32 m_unk0x140; // 0x140
MxS32 m_targetVolume; // 0x144
MxS16 m_unk0x148; // 0x148
MxAtomId m_script; // 0x14c
};
#endif // MXBACKGROUNDAUDIOMANAGER_H