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https://github.com/isledecomp/isle.git
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c8930815c5
* Add area enum * Fix * Fix * Fix * empty
140 lines
3.2 KiB
C++
140 lines
3.2 KiB
C++
#include "elevatorbottom.h"
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#include "act1state.h"
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#include "jukebox.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "mxnotificationmanager.h"
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#include "mxomni.h"
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#include "mxtransitionmanager.h"
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DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
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// STRING: LEGO1 0x100f0d34
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// GLOBAL: LEGO1 0x100f3a44
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const char* g_cameraLoc = "CAMERA_LOCATION";
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// FUNCTION: LEGO1 0x10017e90
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ElevatorBottom::ElevatorBottom()
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{
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NotificationManager()->Register(this);
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this->m_unk0xf8 = LegoGameState::e_noArea;
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}
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// FUNCTION: LEGO1 0x10018060
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ElevatorBottom::~ElevatorBottom()
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{
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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NotificationManager()->Unregister(this);
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}
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// FUNCTION: LEGO1 0x100180f0
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MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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GameState()->SetCurrentArea(LegoGameState::e_elevbott);
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GameState()->StopArea(LegoGameState::e_previousArea);
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return result;
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}
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// FUNCTION: LEGO1 0x10018150
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MxLong ElevatorBottom::Notify(MxParam& p_param)
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{
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MxLong ret = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetType()) {
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case c_notificationClick:
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ret = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_unk0xf8);
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break;
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}
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}
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return ret;
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}
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// FUNCTION: LEGO1 0x100181b0
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void ElevatorBottom::ReadyWorld()
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{
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LegoWorld::ReadyWorld();
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PlayMusic(JukeBox::e_informationCenter);
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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// FUNCTION: LEGO1 0x100181d0
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MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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{
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MxLong result = 0;
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case 1:
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m_unk0xf8 = LegoGameState::e_infodoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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result = 1;
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break;
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case 2:
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m_unk0xf8 = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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result = 1;
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break;
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case 3:
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LegoGameState* gs = GameState();
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Act1State* state = (Act1State*) gs->GetState("Act1State");
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if (state == NULL) {
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state = (Act1State*) gs->CreateState("Act1State");
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}
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state->SetUnknown1c(1);
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m_unk0xf8 = LegoGameState::e_unk6;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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VariableTable()->SetVariable(g_cameraLoc, "LCAMZI1,90");
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result = 1;
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break;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100182c0
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void ElevatorBottom::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// FUNCTION: LEGO1 0x10018310
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MxBool ElevatorBottom::VTable0x64()
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{
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DeleteObjects(&m_atom, 500, 999);
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m_unk0xf8 = LegoGameState::e_infomain;
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return TRUE;
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}
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